Game Design, Programming and running a one-man games business…

Update on… SHADOWHAND

Yup, we haven’t talked about it for a while… but we are still publishing ShadowHand! Oh yes, and if you want to see what the latest build of this game is like, I direct you to Jake’s first development video below…

Let me know what you think about the style of the game in the comments. I warn you that it is a frighteningly addictive game, and getting even more so with all the power-ups and additional features that Jake & Helen are cramming into the game. It probably seems quite a massive departure for positech to publish an RPG/Puzzle/Visual Novel/Card game, but hey, I know a decent game when I see one.

Starting to wind down towards normality

Yikes. the last few weeks and months have been INSANE. I have been doing too much stuff, to the extend that I put back one project (a big one) to next YEAR, and put the thing I was coding on hold, just to take care of Shadowhand, Democracy 3:Africa and the Big Pharma:Marketing & Malpractice DLC. Plus I have another TOP SECRET thing that I’m publishing in the works (announcing that soon actually…).

But now things are not QUITE so totally insane. Democracy 3:Africa has shipped!. Its selling quite well, technically slightly better than I had projected. It has not broken even yet, but you shouldn’t really expect that within a month, or even 3 months really. If this was a new car or a wind farm, I’d expect to break even in a matter of years, not weeks, so I’m not going to worry about that for now.

We also shipped the Big Pharma:Marketing & Malpractice DLC, which is just totally AWESOME and you should give it a try. Thats also selling well, very well in fact, so that’s good news. As a result of shipping those two games, I am back to a normal, rather than insane, level of intense overwork.

So right now my focus is on a patch for Democracy 3:Africa (balance tweaks mostly), and the website for Shadowhand, which is nearly there. I hate over-complex CSS so I’m doing it myself to keep it simple, its nearly done and the code is really clean and simple, which means easy to edit. We aren’t making a song and dance about the website yet, but we will be promoting Shadowhand a lot more closer to its release in a few months time. Starting Monday, I’ll be returning to the thing I was working on before all this madness, which involves me coding again (yay!) and designing again (yay!) and I’ll be announcing what that is in a few weeks. I’m determined to really take my time with that project…

shadow

So in this slight lull in the insanity I have found time to do a few much needed things. I bought a new PC. I am on windows 10 now which I hate, but I bought stardocks app to return sanity to the start menu. Apparently Object Dock no longer works with Windows 10, so I’m hilariously using an app that runs the windows vista sidebar widgets on windows 10. How can Microsoft suck so much? In other news, I bought a cool gaming headset with built in mic, which will make skype & video blog recording easier, although so far the mic seems kinda noisy. I also bought Ashes of the Singularity, which is a fairly conventional RTS, but holy crap it looks nice, and I’m already a bit addicted. I bought a clamp/bracket for my exercise bike so I can play mindless casual games on my ipad whilst getting fit… and I bought ‘The Blu‘ for my Vive, which has the most STUNNING visuals you can imagine. If you have £2,500 spare (yeah I know…) BUY a new PC with a 980TI (nothing less), BUY a VIVE, and get it. It will blow your mind.

blu

Right, I have gardens to strim and website CSS to wrestle with.