Game Design, Programming and running a one-man games business…

An amazeballs chart of Democracy 4 playtime since initial release.

Thanks to the wonders of excel, and php etc, I can present this amazeballs chart showing both the number of games, and the number of hours in total playtime each day for Democracy 4, my indie political strategy game.

I think people can overanalyze this stuff TBH, and I don’t think there is anything especially amazing to note. This is ALL playthroughs, not just steam copies BTW. There is a very nice bit at the end where the hours played decouples upwards from games played, implying people are playing for longer sessions (which generally you equate with better balance, and happier customers).

I have quite a lot of Democracy 4 stats, but they are much more interesting to me than most people, and the data can be a bit complex. Probably the most interesting stuff is player feedback on what they think the developer should work on next (taken from in-game voting). Here is the data from the latest version:

I do find stuff like that pretty helpful tbh.

Updated Democracy 4 to build 1.19

Here is a full list of changes in this version:

1) Fixed bug on retirement age selecting top slider value.
2) High corruption now impacts the cost of the military.
3) Fixed a bug that caused an unneccesary error message when selecting a language that exists purely in a mod.
4) Re-balancing of some event triggers.
5) Road building changed so that it no longer appears to boost car usage at minimum policy level (moved to default value).
6) Added mouseover information for each point on the historical finance chart.
7) The global economy fluctuates more randomly now.
8) Improvements to some internal balancing systems should make the game swing less suddenly between success and failure.
9) The next turn report now includes a warning that the voters have detected a policy reversal.
10) New policies: Religious Tax, Religious banknotes, State Religion and Ban Women from driving.
11) New country: Spain.
12) Certain event windows such as donor changes, credit rating changes and assassination attempts now have a details button.

Hope ya like em! Some more balancing and country specific tweaks coming over the next few weeks. Don’t forget to vote on your priorities from the main menu, and thanks for supporting the ongoing development of the game!

If for some crazy reason you don’t have a copy yet, grab one here, comes with a steam key: