Game Design, Programming and running a one-man games business…

The Indie Rules Of Acquisition

I don’t have time to annotate and explain them now, but I thought at least I could put up the raw slides from my presentation at the Indie World Of Love conference. If I get time tonight or tomorrow, I’ll expand this blog post with details, but for now here they are. For anyone actually AT the conference, this is what my slides were meant to look like, without my silly attempt to use the ‘open document format’.


9 thoughts on The Indie Rules Of Acquisition

  1. Find your inner Steve! haha, that is eloquent.

    Please post the full talk when you have it. Agree completely on the fact that we developers must get over ourselves and start taking the biz part seriously.

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