Game Design, Programming and running a one-man games business…

Banner competition Over!

Ok, so that competition is now over and I picked my fave. Obviously banner ads have to do various things, not just look the most awesome. The reason I picked this one, is it *does* look very nice AND it also gets across how the game works, which is very important. I suspect a good few people assume ‘gratuitous space battles’ is an arcade game, and this makes it clear that it isn’t.

The winner is Mark from the sunny (and prime-minister-less) UK (total fluke). I’ll be sticking the centurion model in the post to him tomorrow. Cheers Mark! I’ll be tweaking this banner a bit and then give it a go and see how it does :D

Thanks to everyone who entered the competition. There can only be one winner, because I could only afford one model! :D

‘Fluff’ ships

Something I got coded today on the campaign game is purely visual fluff. I have a map with different planets scattered over it, and they are linekd by wormholes that only connect certain pairs of planets, so you can’t just hop all over the place.

To make it clear that those wormhoels are, in fact, wormholes, I’ve added a bunch of ships flying back and forth along their length. The impression I’m after is similar to a few scenes from Revenge Of the Sith, where you see obvious ‘space higheways’ above coruscant with lines of ships heading back and forth. I loved that :D.

Obviously, for the purposes of the campaign game, they are implied to be personal ships or merchant ships. The space navies are your department, these ships are just background fluff.

It took me about an hour to two hours to get it right. Just drawing a bunch of sprites going between two points is easy, but they had to work within the zooming and panning interface, and also have to scale with processor speed for smooth movement. Then they need variations in speed, and have different source images (in a texture atlas). Also, they need to fade out at extreme low zooms, so you don’t waste time drawing stuff that’s tiny. lastly, they need to be batched together as an optimisation so that there aren’t a bunch of texture swaps. It’s all those fiddly bits that take the time. Plus I need probably another 30 mins to put together decent tiny ship sprites for use as final graphics. Should be easy and fun :D

In other news, Democracy 2 is still just TEN DOLLARS, because due to pretty unusual circumstances, the UK STILL has no government, and I proudly boasted it would be 50% off until a prime minister met the Queen.

bah.

BTW, the competition to win that spaceship runs out tonight. I’ll pick a winner tomorrow, so enter now, if you haven’t already done so.

50% off Democracy 2 + guide to UK politics

Democracy 2 is half price today. People who aren’t in the UK may not be sure why, but it’s the UK general election today and we are all pretty excited about it. Here is a very simple digest for anyone outside the UK.

Our current Prime Minister is Gordon Brown, leader of the left of center ‘Labour’ party. he was chancellor for years under that party (the current party has been in power 13 years) and then suceeded the last leader virtually unopposed. he was never won a general election as leader and was not elected to his current position. He recently got caught with his microphone on insulting  a voter.

Generally speaking, we have a two party system pitching Labour (left) vs Conservative (right). The specifics of our first-past-the-post electoral system have kept it a two horse race for decades. This is the first election in my lifetime where a third party is a major contender.

The third party (Liberal Democrats) have suddenly rushed to high popularity due to two factors. Firstly, there was a major scandal about MP’s expenses which affected the two main parties worse than any other. Secondly, the relatively weak PM was forced into accepting live TV debates for the first time in UK history, and the leader of the libdems (nick clegg) got equal billing in those debates.

Because the way our elections work, the liberal democrats have always been under-represented in parliament, relative to their popularity, as have all the other smaller parties. For a long time, the Liberal party and later the merged lib-dems would insist on electoral reform being the ‘price’ of their support in any electoral coalition.

For the first time in aggggessssss it looks like no party will win an overall majority, so a coalition may be needed. The Labour and Conservative parties will likely *not* work together, making the libdem leader ‘kingmaker’. It’s likely he will extract electoral reform as the price of co-operation.

Finally, this happens against a backdrop of severe economic problems in the UK. If an election had not been looming, our credit rating may already have fallen, and pretty rapid action will be needed. Simply put, we spend more than we earn, and big tax rises or public spending cuts are needed. Regardless of makeup, the next government may be unpopular.

Nevertheless, this is all historic. We have no idea which party will form a government tomorrow, or even next week. And this may be the last time in our history that we have a screwed up electoral system. I’m 40 years old and my vote has never counted, as I’ve only ever lived in safe seats. It would be great to see that change.

Finally, if only the current government (and previous ones) had taken me up on my offer for free copies of Democracy 2 (50% off today!), they would have seen that a public spending deficit has to be fixed in the medium term to avoid long term disaster. Why oh why won’t our politicians learn the lessons of games?

For american readers, two facts that may make you grind your teeth:

1) We don’t use voting machines. Its all done on paper, the old fashioned (and harder to cheat or hack) way.

2) There are never any queues at UK polling stations. It takes under a minute to vote.

THE SWARM are coming. FLEE… NOW!

The swarm are coming. There is no place to hide. They have no home to retreat too, no possibility of surrender. They will not stop. Destroy this wave and the next wave will come. Grab your spacesuit and head for the exits now. We are outnumbered…

The Swarm are the new expansion pack race for GSB and you can buy the new pack right now. It’s the same price as before. Full details on what is included are here:

THE SWARM

My plan with this pack was to do a race that was cheaper to build ships for, but those ships were flimsy. I hope this will lead to a sort of Michael Caine Vs Zulus approach, with the swarm ships being a bit flimsy, but just outnumbering the enemy. This pack also includes the converging lasers effect, and a smart bomb system which gives the swarm a great anti-missile defense, at the cost of them not being able to use their own missiles much either. I also wanted ships that had some transparency, and looked like birds of prey. Plus it was time for some gold colors :D.

My current plan is that this is the last new race for GSB. Campaign next, then whatever game comes next.

Missed Sci-Fi Opportunities

I got thinking on this topic whilst watching voyager recently. Here is my list.

1. The Borg

The idea: A group of cybernetic beings that have shared thoughts and one collective mind. They have no leaders, no command structure, no need to consult each other or communicate as they act as a cohesive, unified deadly enemy. Turns the idea of a typical sci-fi bad guy around by doing away with the concept of individuality entirely.

The Mistake: The borg queen destroyed the entire concept on which the borg was based. Then came Hugh, Then Seven of nine. Then borg children, then “we’ll always have uni-matrix zero’. It’s easy to forget that the borg were supposed to be a collective at all. And The borg ship design became less cube-obsessed, and more like a kids set of building blocks. Bah.

2. The Ewoks:

The Idea: A group of primitive, tribal aliens who do not use modern technology can, despite this disadvantage, bring a technologically superior foe to it’s knees using ingenuity and determination. A long-cherised idea of George Lucas’s, based on his love of anthropology and his feelings about the Vietnam War. Originally planned as wookies at the end of Star Wars Epiosde IV, later shelved.

The Mistake: Making them look like cuddly toys.

3. The Daleks:

The Idea: race of highly mutated aliens who can only exist within their metallic cases, after a long running nuclear and biological war which left their ‘parent’ race destroyed and their homeworld an irradiated wasteland. Genetically designed to consider pity and compassion as weaknesses, so as to be the ultimate weapon.

The Mistake: They Can’t climb stairs. Universal conquest ends here

4. Star Trek: Enterprise:

The idea: Go back to pre-kirk days to discover the early years of starfleet. Throw away all the conventions of later trek series and put humans and the federation on the back foot. Bridge the gap between the present day and the original series of star trek to tell the story of how it all started.

The Mistake: Basically ditching the idea within minutes. There is little to distinguish Enterprise from TOS or Next Gen. Ships have phasers, artificial gravity, and familiarity with tons of aliens. Did nothing to show a weak, technologically early federation. Suspiciously sexy vulcan strips off in very first episode. Sad….

5. The Matrix:

The Idea: The world as we know it is a simulation. A war rages between machines that mankind created and the last few free humans alive. These human freedom fighters jump between the real and virtual world battling against virtual opponents with awesome powers.

The Mistake: The sequels. Some bullshit about keys. Endless car chases. Inability to realise the mistakes made when doing a sequel to Highlander. (Don’t).

What’s on your list?