Game Design, Programming and running a one-man games business…

Animals, Corruption & Electioneering

Sooo! I have two things to tell the world today. First and foremost is that we (or rather…squeaky wheel) want to talk to YOU, yes YOU about politicians in your country. Political Animals, the Political strategy game by Squeaky Wheel that I am publishing, wants your input to make its ‘events’ in the game as varied, international and cosmopolitan as possible. I think the team pretty much have the whole range of Philippine politics nailed down, but do you have some funny/shocking/unbelievable stories about politicians in your own country? In that case the animals want to know:


Click here to suggest your political events for political animals.

I’m sure you will have a lot of ideas. Even just in the UK we have politicians who claim duck houses and moat cleaning on expenses, who get their wife to pretend they were not speeding, who get drunk and set fire to curtains, who nip out of prison for a spot of lunch, and so on… I’m sure readers in Italy will have a long list involving mr B :D.


In unrelated news…Democracy 3:Electioneering is out soon…this Friday in fact, so with that in mind I put together this snazzy guide on gameplay that walks you through everything new coming to the game, just in case you missed these four videos about the new DLC :D.


Its that rare day where I get to announce we are publishing a game for the first time! and this one is called… Political Animals:


Its a turn-based strategy game based upon political campaigning. Can you see why I may have been interested? The studio making it is based in the Philippines, and led by Ryan Sumo, who you may know as the artist behind Prison Architect. The studio is new, and called squeaky wheel. Its the first time I’m working with a studio in another country, so it will definitely be interesting. For those who weirdly did NOT get the press release…here is some information on the game in non-PR terms..

Political animals is an election game, not a government game, and it features a map of a fictional island (there are 3 different maps), and each turn the player allocates tasks to their candidate, and a number of their election staff. Those actions may be moving to a new district, fund-raising, holding a rally or bribing the local patron. Bribery and corruption is a BIG part of political animals. it’s a game of moral choices for politicians.


Anyway… unlike conventional political simulations, this one is all about incredibly cute and fun animals. Politics and cute animals obviously mix brilliantly. Just imagine Donald Trump or Hilary Clinton’s speeches coming from a cute animated mouse. See?

For the eagle-eyed political game obsessives, you will know Political Animals as ‘Party Animals’, a game that’s been in development for a while part-time. When positech agreed to publish the game, we changed the name and switched to full-time development.


We already have a fab website for the game, and also the obligatory facebook and twitter accounts. Now I’ve publicly announced my involvement I can talk about it here and on twitter, rather than just mysteriously retweeting lots of Ryans posts over the last six months :D. I’m looking forward to seeing what people think of the game, and how it fits in with us as publisher. We now have Shadowhand & Political Animals in development, plus a mystery thing (first-party) I’ll announce soon. Release-schedule wise, you will see Shadowhand releasing before PA (Are you reading this Jake?) and PA should definitely be in your hands before a certain big election event in the US this year.

Exciting times! Oh and if you feel like helping us out, a tweet, facebook like or a post to reddit is much appreciated :D

BTW if you are press and need more information, please email cliff AT positech dot co dot uk.