Autobalancing Democracy 3 (part 2) May 15, 2016 cliffski So it turns out that we already have about 2,000 games of Democracy 3 being played every day by actual players, rather than some hacked-together AI of mine, so I thought step 1 might be to grab data on how those games are being played to see if I could spot any obvious balance issues. I started collecting a few basic stats at the point of elections yesterday and already have a ton of data here: http://www.positech.co.uk/democracy3/stats.php I have a few pieces of data I was interested plus a snapshot at elections as to which of the best known situations are active during victories and during defeats. So for example 1% of people who won the election have gridlock, but 10% of losers do. Average GDP during an election is 51% but 55% if you win, and so on… Actually extrapolating balance issues from this data will be a bit tricky though, as I likely need more data to back up my assertions, but right now, from the current data I am tempted to proclaim the following: The game is too easy (85% of elections are won. Granted some people get assassinated beforehand…but still..) Unemployment at victories is still 28%. Maybe unemployment is not having enough of a negative impact? 20% of people have eliminated poverty entirely (got it to 0%). That seems high. This should be harder. Gridlock is only a problem for 1% of victories. Maybe this should be harder/slower to fix? Teacher shortage never seems to be much of a problem, this should trigger more? Armed robbery is generally very rare, even when losing. This should maybe trigger more? Corporate exodus is actually higher during victory. This may actually make sense, as people are ‘buying’ the public support despite a huge debt? Its going to be pretty difficult to get the exact data I want. For one thing, the game NEEDS situations that are *bad* but only crop up in later terms, and I don’t currently track which term we are in. Democracy 3 Africa has a very cool mechanic where people arent bothered about some issues until more pressing issues have been fixed. I suspect I may need to introduce an element of that here. My main worry, a bit like a doctor is that I need to ensure I ‘do no harm’. Its better for me to leave Democracy unbalanced but hugely popular than tweak it and break it…so I#’m nervous of any big changes.