Game Design, Programming and running a one-man games business…

It’s all coming together…I think.

Sooo…there is a lot going on in positech land these days, partly because Redshirt and Democracy 3 are both coming together at the same time. At the weekend I also had a sudden revival of adding indie games to www.showmethegames.com, which is my much neglected side project.

A bit of stats crunching in google analytics persuaded me that my homepage was slightly slow loading, but thankfully there are tons of sites that will test and analyze this sort of thing, and free utilities to minify your javascript and losslessly compress png’s and jpgs, so hopefully that’s all much faster now.

In the land of actual game development, I’ve been working on both gameplay stuff for Democracy 3 (adding in new policies such as Fossil fuel subsidies, Privately run prisons, Mansion taxes, Foreign Investor Tax breaks,  Fuel efficiency standards…) and also some graphical stuff, which included importing all the art assets for the achievements, which are new to the game. That also meant I needed to actually code the achievements system (which is separate and independent from steam, but which I’ll link to steam if they accept the game).

I’ve also been doing a bunch of playtesting, which has shown that I’ve now made ministers actually *too* cynical and bitter and destructive, with most current test games descending into a wave of resignations and widespread public indignation at my incompetence :D

In other news… I have started up a very bare-bones for now, but nevertheless to-be-promoted facebook page for Democracy 3. Please go and ‘like’ it if you are interested in the game. (There will also obviously be a proper non facebook page in due course…) I’ll try and post more stuff there over the next few months. I’ve bought a video camera, which I’ll be carrying about to gaming events like Rezzed to film people trying my games, and also capture the magical ‘boothness’ for the first time. Plus I’ve grabbed a ticket to the ‘Bit Of Alright’ event in London next month, just as a visitor.

In between all this, I’m madly trying to open a high street business bank account, despite them all being idiots, and clueless, and annoying, because only a big name high street bank will give me a US dollar account that everyone in the US (publishers,portals) are happy to make payments into. The way I do things currently means I lose a chunk of cash on poor exchange rates, and I’m fed up with that. However, the bureaucracy so far is testing my will to continue with this process. bah!

Gratuitous Solar Charts

Sooo..after roughly a year, here is a chart showing the solar output from my 2.1kwp ground mounted solar array outside my office window: (The left axis is kilowatt hours, so 1,000w for an hour, or one ‘unit’ of power in the UK).

solar1

No surprises really, the usual solar chart, but without all the randomness removed, and showing just how variable things are. I think the reporting screwed up for a few days in February where it suspiciously reports exactly 0 data. If I take a rough approximation from my energy bill, it looks like we use 5.7 units of power per day on average. That’s pretty low. It means we use 2,107kwh of power a year, which compares amazingly well with the data on this map:

http://www.guardian.co.uk/news/datablog/interactive/2012/apr/02/energy-use-map-electricity-gas

But it’s not all good news… if you adjust that graph to show 5.7 units as the base line you can see where we are exporting, and where we are importing power…

 

solar2

Yikes, that’s kinda scary, there are times even in summer where we couldn’t cover our power usage, and winter is just a disaster. Of course, this assumes a constant power consumption per day, because  we don’t have a ‘smart’ meter, and have no real idea, but it’s an interesting stat. Our power generation over those 365 days is 1,276 units, so it’s 60% of our power usage. The cost was about £9,000, which means buying enough home-grown capacity to make you zero-bill would cost about £14,800. That isn’t *that* bad when you consider it’s about 10 years electricity bills, and the panels last 25. but….. The cost of these panels has dropped like a brick, to about a third of what we paid. So in fact, the cost should be about £5k now, to be zero-bill over the year if you have low energy use like me. Also be aware we have an electric cooker. oh yes.

And actually…that’s WITHOUT the feed-in-tariff or any export payments. That’s purely looking at energy prices and installation costs. That’s also with an inefficient ground mounted array in a very shady garden in cloudy south UK.

Have I done my sums all wrong, or is this excellent value for money?

TAX DAY SALE (Democracy 2)

Do you know what day it is today? well if you are in the United States today is TAX DAY!!! (The day federal taxes need to be paid). You may be happy/sad about the taxes that you pay, and the activities that the government spends it on. Not sure how to feel? check out this handy chart to see where it comes from..

federal-taxes

and where it goes is shown in explicit detail here…

dt

Want to change some of those numbers? Then you are in luck! Because to commemorate this day, Democracy 2 is…

ON SALE ON STEAM TODAY.

;

steam

Go grab it, and if you aren’t sure you will like the game, check out the official website that explains it here.

Democracy 3’s Minister portraits

Here are a bunch of close-to-final randomly generated minister portraits for Democracy 3. They are made up from a large number of layers, with a different image for each jacket, shirt, tie, eyes, glasses, hair, skin and so on… it makes for quite a complex image, but means I can vary the color of someones tie and shirt independently so I get tons and tons of variety. It really bugged me that I had such a limited choice of minister portraits for Democracy 2, because it made it really obvious how limited the game was in that area. I know it’s an indie game, but your chancellor shouldn’t use the same character sprite as you law and order minister right? :D

I know I have gone totally overboard on the complexity of this part of the game. I bet 95% of the players will assume I got 50 portraits done and picked them randomly, which may have made more sense from a code POV, and an art-asset integration POV. Coding the layering system, and splitting up and processing all the art has taken probably 2 days, and I still have 7 more varieties of male minister suits to add… Obviously that’s plus the artist time, and admin of dealing with that.

ministers

I do think they look pretty cool though, and I love randomly generated stuff, it has the rare ability to surprise the creator. The closeness to the original source artwork amuses me too. Occasionally I spot louise mench’s jawbone or george osbornes eyes here and there :D.