Here’s something I thought was cool it’s a step-by-step breakdown of a single frame of GSB being rendered (minus the shaders, I had to disable them to be able to do this).

6 Responses to “Rendering GSB (geeky details)”

  1. Cottc Cid says:

    I LOVE the music on this. Is it part of the in-game soundtrack? If not, where is it from?

  2. Benji says:

    This kind of stuff makes it so fun to follow the development of this game. It’s something interesting every day — keep it up!

  3. troy says:

    wow all that in one frame …

  4. Murmel says:

    It’s a mircale how theses thousands of steps are drawn in a single frame and in less than 1/60 of a second … computers are pure magic.

  5. Florian says:

    Very impressive! Thanks a lot :)

  6. amishmonster says:

    That’s pretty darn cool – I’ve never seen the breakdown of what’s in one frame before.