Coding for fun (but not profit) February 25, 2016 cliffski I’ve had problems for at least a few years when it comes to coding purely for fun. Thats not to say I do not enjoy coding, I LOVE coding, its my passion, but I made the mistake (in some ways) of turning my passion into my job, and then my career and my whole livelihood & retirement plan, and when you do that, suddenly when you are writing code you have a little voice at the back of your head saying “who is going to buy this”. And thats not a problem, in fact its a GOOD thing because it means you release commercial games and not arty self-indulgent bullshit about crying and existential angst among cartoon Bolivian hamster-weaving. Thats how I’ve stayed in business. But the problem with working for yourself, at home, when you are the boss, is that you can work WHENEVER you like, and this means the line between working and having fun gets not some much blurred but obliterated. If I decide to take a day off work (madness!), I really can’t go near a PC, because the PC is where I work, and my office is for work, not for fun. Its hard enough to sit here at this desk and play games instead of work, but if visual studio is open then I am IN WORK MODE. My Brain goers all serious and strategic and long term. So I’m trying to shake myself out of that and re-discover the joy of pure creation as a hobby, as fun, as something experimental and silly, and not something that I expect to ever charge money for. I will probably never get around to achieving anything, and certainly not making anything public (unless miraculously I make something I’m not ashamed of). The main goal is going to be to learn how to code some stuff without getting all world-domination and work-ethic about it. I know a lot of people do one-game-a-month stuff and game-jams, but thats just not my scene. I prefer to code for fun, than design for fun. Design is too intense for me. I can practically code while I’m asleep. Ask anyone whose tried to use my code :D.