Game Design, Programming and running a one-man games business…

The pre-holiday crush

Wow there is a lot going on. Redshirt, the game I’m publishing but developed by a different company, is heading onwards, with some final art in place here and there (hurrah!) I am working today on the trailer for the ‘outcasts’ expansion for Gratuitous Space Battles, and also grabbing the opportunity now and then to work on my next game.

Between all this, somehow I really badly hurt my shoulder, not by doing anything manly like archery or log-splitting (I am SO outdoorsy, I am), but by painting a ceiling. How annoying.

For a while i had a single sentence written in huge letters on the chalkboard behind my office chair which said


Because that makes a HUGE difference to my productivity and it’s a lesson I keep forgetting. I have taken to using google calendar to set aside some days to work on some projects, and try heavily not to be distracted by other stuff, which rarely works. Normally, I wouldn’t be too bothered, it’s nearly Christmas! there are presents to wrap and mince pies to eat etc, but my calendar AFTER Christmas looks like I’m in charge of the Olympics, or some-such, with a huge crush of things all about to hit my desk all at once. I need to get ahead of myself a bit now so I don’t get crushed then.

As a result of all this, I have not been gaming as much as I would like. I’ve totally changed my Battlefield 3 strategy to be playing only in Rush games, rather than conquest. I also eagerly await the opportunity to buy the aftermath DLC, despite me not owning the ‘premium’ membership, which I’m not really a big fan of. Oh, and the next two days are likely to be interrupted by flooring guys coming in and replacing the attic floor, which isn’t likely to result in long periods of uninterrupted programming.