Gratuitous Space Battles is a modding juggernaut (and I’m slow to catch on) June 2, 2012 cliffski Well this is embarrasing in a way… I am a big fan of supporting modding. I love the mods people make. Mods are why PC gaming is the best kind. Some of the ebst games out there started as mods, and many games exist purely on the backs of some incredible mods. I recall that when I was a firm Call of Duty 2 addict, we NEVER played the boring standard maps… I made GSB as mod-friendly as I knew how (back then). I tried to nurture the mod scene as much as I could, then I needed to make a new game and pay the bills, and GTB became 100% of my life. It took me over big time (and still is…). But today, for a spot of relaxing, I checked in on the GSB modding forum… Holy cow… There is a single mod with a 108 page forum thread about it. Just ONE mod. It has extra ship hulls, extra ship TYPES in some ways, it has new background art, new weapons types, sounds, it has a back-story, it has it’s own flipping music, it has it’s own flipping Trailer! They have done stuff with the numbers to enable you to build corvettes, to build dreadnoughts, to include cargo modules (cunningly with negative costs… see what they did there?) to include anti-matter detonating power plants. This mod is big :D It’s called Praetorian Industries. It isn’t perfect, there are some slightly amusing typos in the trailer (did I mention the trailer?), so maybe it’s done by a non-native English speaker, and I did get one occasional crash bug, possibly due to a texture missing? But who cares? I find it incredibly inspiring that such a mod exists, and that people have put so much effort into extending and enlarging the experience you can get from GSB. If you are a GSB player who hasn’t looked at the mod scene, go check it out, it basically lives around the GSB forums here, as far as I know. But what would I know? I’ll be reading up on the mods a bit more over this weekend. This really makes me smile.