Your ships require various numbers of crew depending on the starship
configuration. Crewmembers include:
ENGINES |
The more engines you have the faster your ship goes, but the higher the fuel usage and the likelihood of
breakdowns. You can get standard engines, or TurboDrive units (more expensive but faster). |
PASSENGER CABINS |
You can get 1st 2nd or 3rd class cabins, which earn different amounts of money but cost different amounts. Each cabin holds a single
passenger |
CARGO BAYS |
Standard bays hold 1 ton of cargo, Hazardous bays are reinforced and allow you to carry hazardous or explosive cargo (for mroe money). Perishable
modules allow transporttation of perishable foodstuffs, smuggling modules are shielded from scanners to allow you to smuggle illegal goods. |
AUTOREPAIR |
Breakdowns are a fact of life on all starships, but these expensive units will greatly reduce the problems you see on your ship and keep
your crew and passenger morale high. |
FUEL TANKS |
Extra fuel tanks extend the range of your ship, you can fill them with unrefined, standard or premium grade fuel |
HOLODECK |
Cheers up your passengers and crew, and allows you to charge more to transport people |
SICKBAY |
Boost passenger confidence and crew morale, cutting down the chances of a crew resignation |
FUEL INJECTOR |
Fuel can be expensive, especially for large starships, but fitting this unit will reduce substantially the fuel use of your ship and save you money in the long run. |
SHIPS GALLEY |
Keep the passengers and crew happy by keeping them well fed with this shipboard kitchen |
FUEL SCOOP |
Cheaper than a fuel injector system, but only reduces your fuel consumption by 25% |