{"id":970,"date":"2010-12-23T22:35:17","date_gmt":"2010-12-23T22:35:17","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=970"},"modified":"2010-12-23T22:35:17","modified_gmt":"2010-12-23T22:35:17","slug":"where-is-the-market-for-indie-services","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2010\/12\/23\/where-is-the-market-for-indie-services\/","title":{"rendered":"Where is the market for indie services?"},"content":{"rendered":"<p>I&#8217;m surprised there aren&#8217;t more people targeting indie developers, for all platforms, with support services.<\/p>\n<p>By this, I mean all those things that big development studios have dedicated staff for, but for which you can&#8217;t possibly employ full time people for as an indie. I already employ quite a few people on small or partial contracts to do this stuff. Such as:<\/p>\n<ul>\n<li>An accountant<\/li>\n<li>A company to host my websites<\/li>\n<li>A company to host the domain name registration<\/li>\n<li>A musician (often a different one for each game)<\/li>\n<li>Several artists (also different, depending on the game)<\/li>\n<li>Advertising management companies (google adwords etc)<\/li>\n<\/ul>\n<p>I&#8217;m obviously pleased with having other people do all this stuff, because frankly, if I had to do all the art, my accounts, compose the music, run a linux web server, etc etc, then my games would be of much lower quality, or take even longer to make.<\/p>\n<p>Like many &#8216;semi-successful&#8217; indies, I&#8217;m now in the position where the bottleneck in terms of future game quality, and sales and success is quite simply ME. I just don&#8217;t have enough time to do everything. On the flipside, I don&#8217;t vaguely have the money to employ people full time. Nor do I have the inclination to deal with the myriad of bureaucracy and nonsense that the UK govt wishes to burden all companies with (sick-leave, employers liability insurance, pensions, national insurance zzzzzzz&#8230;.)<\/p>\n<p>However, I would be interested in making use of more people for some stuff in the next game. I&#8217;m a long way off needing anyone now, but as that game gets closer to completion, I can see myself seeking out and employing more people, short term to do additional stuff that I&#8217;d normally do myself. It just surprises me that there aren&#8217;t more companies providing a sort of &#8216;a-la-carte&#8217; service for stuff like playtesting and balancing, web forum management, website design, art production, platform-porting services etc. It seems slightly inefficient to have to find all these people myself and deal with them individually. How come there aren&#8217;t indie-support companies yet?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m surprised there aren&#8217;t more people targeting indie developers, for all platforms, with support services. By this, I mean all those things that big development studios have dedicated staff for, but for which you can&#8217;t possibly employ full time people for as an indie. I already employ quite a few people on small or partial<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Where is the market for indie services?<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2010\/12\/23\/where-is-the-market-for-indie-services\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-970","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/970","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=970"}],"version-history":[{"count":2,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/970\/revisions"}],"predecessor-version":[{"id":972,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/970\/revisions\/972"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=970"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=970"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=970"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}