{"id":748,"date":"2010-06-29T18:05:31","date_gmt":"2010-06-29T18:05:31","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=748"},"modified":"2010-06-29T18:05:31","modified_gmt":"2010-06-29T18:05:31","slug":"shield-support-beam","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2010\/06\/29\/shield-support-beam\/","title":{"rendered":"Shield Support Beam"},"content":{"rendered":"<p>Right, so here we have a brand new module I think I&#8217;ll just add to the game. I was thinking about shoe-horning it into the campaign, but that is a bit awkward to do. It&#8217;s the first module that affects a ship on your side that isn&#8217;t the owning ship. Its&#8230;.. (drumroll)&#8230;<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>The Shield Support Beam!<\/strong><\/span><\/p>\n<p>Or &#8216;Remote shield energy projector&#8217; or whatever I finally call it&#8230;<\/p>\n<p>Basically it lets a frigate beam-over shield energy to reinforce a failing ship on a nearby friendly cruiser. It&#8217;s a frigate-only module, only working to reinforce cruisers, with a max range of 450. Crew use is\u00a0 8, power use is 18 (high!).<\/p>\n<p>screenshot (its the blue beam thing): I may well tart-up the graphics for it a bit more. Click to enlarge.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/www.positech.co.uk\/blog\/shield_support_beam.jpg\"><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.positech.co.uk\/blog\/shield_support_beam_s.jpg\" alt=\"\" \/><\/a><\/p>\n<p>The beam looks for nearby friendly ships whose shields are below 80%, and then triggers this beam which empties it&#8217;s &#8216;capacitor&#8217; into the target ship, over a short burst of time. That then reinforces the target shield, back up to it&#8217;s normal strength. This is basically a way to temporarily gvie a nearby ship a really fast shield recharge, and is a defence againts those fleets that hurl 100 plasma or 100 missiles at your cruisers and crush them instantly.<\/p>\n<p>I&#8217;ve tested it lots, but obviously it remains to be seen how people use this. Obviously you could stick 3 frigates behind every cruiser, in formation and have super-reinforced shields, but that ties up 3 frigates that have to stick by their cruiser, and also chews up 3 sockets and a ton of power. It&#8217;s a weapon socket, so that matters. So far, I&#8217;ve found it handy to combat plasma spam, but not a totally killer-app.<\/p>\n<p>I&#8217;ve also set it to be an empire-only module, initially locked (but cheap to unlock). I like the idea of making any future modules race-specific, to give the races more flavour.<\/p>\n<p>Thoughts?<\/p>\n<p>back to the campaign tomorrow&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Right, so here we have a brand new module I think I&#8217;ll just add to the game. I was thinking about shoe-horning it into the campaign, but that is a bit awkward to do. It&#8217;s the first module that affects a ship on your side that isn&#8217;t the owning ship. Its&#8230;.. (drumroll)&#8230; The Shield Support<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Shield Support Beam<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2010\/06\/29\/shield-support-beam\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,105],"tags":[],"class_list":["post-748","post","type-post","status-publish","format-standard","hentry","category-game-design","category-gratuitous-space-battles"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/748","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=748"}],"version-history":[{"count":1,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/748\/revisions"}],"predecessor-version":[{"id":749,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/748\/revisions\/749"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=748"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=748"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=748"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}