{"id":7122,"date":"2026-10-21T16:41:28","date_gmt":"2026-10-21T15:41:28","guid":{"rendered":"https:\/\/www.positech.co.uk\/cliffsblog\/?p=7122"},"modified":"2026-10-21T16:41:28","modified_gmt":"2026-10-21T15:41:28","slug":"ridiculous-last-minute-re-design","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2026\/10\/21\/ridiculous-last-minute-re-design\/","title":{"rendered":"Ridiculous last minute re-design!"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">So in case you missed the news from my last blog post (I haven&#8217;t exactly made it to the cover of Newsweek), I have released a demo for my space based autobattler <a href=\"https:\/\/www.positech.co.uk\/ridiculousspacebattles\/\">Ridiculous Space Battles<\/a>. You can grab the demo from <a href=\"https:\/\/store.steampowered.com\/app\/3607230\/Ridiculous_Space_Battles\/\">here<\/a>. In the run-up to release I knew a bunch of players had said they really don&#8217;t like the idea of grid-based movement, which marked a change from <strong>Gratuitous Space Battles,<\/strong> but I thought people would be won over when they tried it&#8230;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Anyway, to cut a long story short, almost everyone disliked it when they tried it :D. And I am not immune to persuasion from players, so I decided, with less than a month to go before the game goes into Early Access to just do the sensible thing and <strong>totally redesign the entire movement system<\/strong> :D. A lot of it is already done, checked in and updated, so the current demo has the new movement code in. It is still missing &#8216;Keep Moving&#8217;, &#8216;Escort&#8217; and &#8216;Formation orders&#8217;, but &#8216;Keep Moving&#8217; is already done and tested, and I&#8217;ll work on the others over the next week or so. <\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1904\" height=\"1041\" src=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/screenshot_21-10-2026_16-21-56.png\" alt=\"\" class=\"wp-image-7125\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/screenshot_21-10-2026_16-21-56.png 1904w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/screenshot_21-10-2026_16-21-56-680x372.png 680w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/screenshot_21-10-2026_16-21-56-766x419.png 766w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/screenshot_21-10-2026_16-21-56-1536x840.png 1536w\" sizes=\"auto, (max-width: 1904px) 100vw, 1904px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">People also wanted Hit Indicators from GSB in there, so I added those too&#8230; (obviously you can switch them off)<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1904\" height=\"1041\" src=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/screenshot_21-10-2026_16-19-08.png\" alt=\"\" class=\"wp-image-7124\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/screenshot_21-10-2026_16-19-08.png 1904w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/screenshot_21-10-2026_16-19-08-680x372.png 680w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/screenshot_21-10-2026_16-19-08-766x419.png 766w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/screenshot_21-10-2026_16-19-08-1536x840.png 1536w\" sizes=\"auto, (max-width: 1904px) 100vw, 1904px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">So far I have generally enjoyed having the game out there, reading people&#8217;s feedback and suggestions. I had a bit of a silly crash bug, but it is since fixed, and a number of people have problems running the game on&#8230;Linux. Oh what a shock. I do wonder if linux gamers actually ENJOY games just not working, or apps not being available. It just seems weird to deliberately install a game that expressly says its <strong>Windows only<\/strong>, and then be surprised when it doesn&#8217;t work for you. I would say that at least 90% of bug reports are from linux gamers. I cant see demo platform data any more, but from what I remember around 1% of my customers are on Linux. 1%, but 90% of bug reports&#8230;sigh.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Anyway, I am kind of resolved not to care, I hate this sort of thing. 95% of players are wonderful, cool, friendly and clever people with great feedback and ideas, but some seem to have a desire to just start an argument. I am 56 years old and semi-retired, I am not wasting any of my remaining years arguing about linux or AI. If you are a furiously anti-AI linux gamer, do us both a service and just play something else.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">BUT! For the other 99%, give the demo a try and tell me what you think. I do really enjoy constructive feedback on my games ;D.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><a href=\"https:\/\/store.steampowered.com\/app\/3607230\/Ridiculous_Space_Battles\/\"><img loading=\"lazy\" decoding=\"async\" width=\"780\" height=\"108\" src=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/image-3.png\" alt=\"\" class=\"wp-image-7123\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/image-3.png 780w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/image-3-680x94.png 680w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2026\/10\/image-3-766x106.png 766w\" sizes=\"auto, (max-width: 780px) 100vw, 780px\" \/><\/a><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>So in case you missed the news from my last blog post (I haven&#8217;t exactly made it to the cover of Newsweek), I have released a demo for my space based autobattler Ridiculous Space Battles. You can grab the demo from here. In the run-up to release I knew a bunch of players had said<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Ridiculous last minute re-design!<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2026\/10\/21\/ridiculous-last-minute-re-design\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,105,144],"tags":[],"class_list":["post-7122","post","type-post","status-publish","format-standard","hentry","category-game-design","category-gratuitous-space-battles","category-ridiculousspacebattles"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/7122","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=7122"}],"version-history":[{"count":2,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/7122\/revisions"}],"predecessor-version":[{"id":7127,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/7122\/revisions\/7127"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=7122"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=7122"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=7122"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}