{"id":618,"date":"2010-03-29T17:59:04","date_gmt":"2010-03-29T17:59:04","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=618"},"modified":"2010-03-29T18:00:23","modified_gmt":"2010-03-29T18:00:23","slug":"surely-not-more-stats","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2010\/03\/29\/surely-not-more-stats\/","title":{"rendered":"Surely not more stats?"},"content":{"rendered":"<p>I&#8217;m afraid so:<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/www.positech.co.uk\/blog\/modulestats.jpg\"><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.positech.co.uk\/blog\/modulestats_s.jpg\" alt=\"\" \/><\/a><\/p>\n<p>I&#8217;ve added filtering by module type too, with the pie charts that show the damage done. This isn&#8217;t also filterable by ship, so it isn&#8217;t totally uber, but sod it, this is a game, not excel, it has to end somewhere :D<\/p>\n<p>What this new view lets you do, is (for example) select just your frigate plasma torpedoes and see that actually 95% of their shots missed, whereas only 35% of the cruisers torps missed. That might be a good thing to know&#8230;<\/p>\n<p>Hopefully tomorrow I can spend a lot of time tweaking the UI for this, and testing it extensively. At some point I need to declare the stats upgrade done, so I can concentrate on play balancing for a few days. Then after that it&#8217;s back to the long discussed and hugely involved online thingy.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m afraid so: I&#8217;ve added filtering by module type too, with the pie charts that show the damage done. This isn&#8217;t also filterable by ship, so it isn&#8217;t totally uber, but sod it, this is a game, not excel, it has to end somewhere :D What this new view lets you do, is (for example)<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Surely not more stats?<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2010\/03\/29\/surely-not-more-stats\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,105,4],"tags":[],"class_list":["post-618","post","type-post","status-publish","format-standard","hentry","category-game-design","category-gratuitous-space-battles","category-programming"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/618","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=618"}],"version-history":[{"count":3,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/618\/revisions"}],"predecessor-version":[{"id":620,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/618\/revisions\/620"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=618"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=618"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=618"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}