{"id":6044,"date":"2021-03-03T11:10:19","date_gmt":"2021-03-03T11:10:19","guid":{"rendered":"https:\/\/www.positech.co.uk\/cliffsblog\/?p=6044"},"modified":"2021-03-03T11:10:21","modified_gmt":"2021-03-03T11:10:21","slug":"improvements-to-the-political-compass-voters-opinions","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2021\/03\/03\/improvements-to-the-political-compass-voters-opinions\/","title":{"rendered":"Improvements to the political compass \/ voters opinions"},"content":{"rendered":"\n<p>I\u2019ve been trying to improve voter behavior in <a href=\"http:\/\/www.positech.co.uk\/democracy4\" data-type=\"URL\" data-id=\"www.positech.co.uk\/democracy4\">Democracy 4<\/a> with a bunch of goals. Firstly to maker the political compass Overton window not look so \u2018forced\u2019, and more importantly, to allow for more realistic modeling of the variety of opinion. As some players have pointed out, there is always SOMEONE in the electorate who will not ever vote for you, always some communists, always some capitalists, and so on. How to fix this?<br>Here is the political compass for a new game as Australia:<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"641\" src=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2021\/03\/image-1024x641.png\" alt=\"\" class=\"wp-image-6045\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2021\/03\/image-1024x641.png 1024w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2021\/03\/image-680x426.png 680w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2021\/03\/image-768x481.png 768w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2021\/03\/image.png 1119w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>And here it is with my new changes I am considering:<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"635\" src=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2021\/03\/image-1-1024x635.png\" alt=\"\" class=\"wp-image-6046\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2021\/03\/image-1-1024x635.png 1024w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2021\/03\/image-1-680x422.png 680w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2021\/03\/image-1-768x476.png 768w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2021\/03\/image-1.png 1156w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>The voters are less confined to the Overton window, and yet are still influenced it. We clearly have people far to the left of the political consensus zone, but not&nbsp;<em>quite<\/em>&nbsp;as far left as Stalin and Lenin. I think this makes sense. Even people who are claiming to be outsiders and not swayed by the mainstream media or mainstream politics are still vaguely influenced away from the extremes.<\/p>\n\n\n\n<p>The (debug-mode-only) tooltip data for impressionability illustrates this. The game has always modelled the \u2018impressionability\u2019 of voters, but with recent changes, I\u2019ve improved how this calculation is used to determine a final opinion. Here is the final calculation:<\/p>\n\n\n\n<p>Final Socialism = (CurrentGlobalSocialism * Impressionability) + (InnateSocialism * (1-Impressionability))<br>(This is a new equation for this version, it was different before)<\/p>\n\n\n\n<p>So every voter is born with an innate predisposition to socialism (also liberalism) or not, and this is their \u2018starting\u2019 position. They then get swayed towards the \u2018consensus\u2019 position (Global Socialism) by how impressionable they are.<\/p>\n\n\n\n<p>Impressionability is calculated as a normal distribution but then squeezed in so its between 15% and 85%. (Its then multiplied by 0.95 which is an internal value and not important\u2026)<\/p>\n\n\n\n<p>Note that if the \u2018Polarization\u2019 situation is active, the value of InnateSocialism gets pushed out to the extremes by the strength of the situation.<\/p>\n\n\n\n<p>I need to do a lot of play testing, but I think this change will make the game feel more realistic.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I\u2019ve been trying to improve voter behavior in Democracy 4 with a bunch of goals. Firstly to maker the political compass Overton window not look so \u2018forced\u2019, and more importantly, to allow for more realistic modeling of the variety of opinion. As some players have pointed out, there is always SOMEONE in the electorate who<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Improvements to the political compass \/ voters opinions<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2021\/03\/03\/improvements-to-the-political-compass-voters-opinions\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[132,6],"tags":[],"class_list":["post-6044","post","type-post","status-publish","format-standard","hentry","category-democracy-4","category-game-design"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/6044","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=6044"}],"version-history":[{"count":1,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/6044\/revisions"}],"predecessor-version":[{"id":6047,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/6044\/revisions\/6047"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=6044"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=6044"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=6044"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}