{"id":596,"date":"2010-03-10T14:49:38","date_gmt":"2010-03-10T14:49:38","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=596"},"modified":"2010-03-10T14:49:38","modified_gmt":"2010-03-10T14:49:38","slug":"experimenting-mercenaries","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2010\/03\/10\/experimenting-mercenaries\/","title":{"rendered":"Experimenting (mercenaries?)"},"content":{"rendered":"<p style=\"text-align: left;\">It&#8217;s actually quite easy to overlay colored re-skins onto some of the models in GSB. I might have to do a tutorial and release some of the photoshop files required. I found just slinging a camoflage texture onto the Imperial Centurion cruiser looked quite cool: (click to enlarge)<br \/>\n<a href=\"http:\/\/www.positech.co.uk\/blog\/mercenary.jpg\"><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.positech.co.uk\/blog\/mercenary_s.jpg\" alt=\"\" \/><\/a><br \/>\nIt&#8217;s non trivial, because you need to re-composite all the damage texture stuff together, and it&#8217;s not done in game on the fly (sadly), so you need to save out new damage, hulk and sprite textures for any color variation.<br \/>\nStill&#8230; it points to future (sequel?) possibilities, as well as the potential for some cool mods. I envisage a fleet of breakway &#8216;seperatist&#8217; ships that differ only in their coloring. or maybe a MK II coloring for each ship. As well as being kinda fun, I think it would be nice to have different texture options for ships so that you can tell apart 2 different configrued ships without staring at the turrets. I would ultimately love a ship texture customiser \/ chooser \/ painter thingy.<\/p>\n<p>For now, I&#8217;m just stroking my stubble and thinking about the possibilities&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s actually quite easy to overlay colored re-skins onto some of the models in GSB. I might have to do a tutorial and release some of the photoshop files required. I found just slinging a camoflage texture onto the Imperial Centurion cruiser looked quite cool: (click to enlarge) It&#8217;s non trivial, because you need to<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Experimenting (mercenaries?)<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2010\/03\/10\/experimenting-mercenaries\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[105],"tags":[],"class_list":["post-596","post","type-post","status-publish","format-standard","hentry","category-gratuitous-space-battles"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/596","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=596"}],"version-history":[{"count":1,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/596\/revisions"}],"predecessor-version":[{"id":597,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/596\/revisions\/597"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=596"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=596"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=596"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}