{"id":567,"date":"2010-02-23T23:09:54","date_gmt":"2010-02-23T23:09:54","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=567"},"modified":"2010-02-23T23:09:54","modified_gmt":"2010-02-23T23:09:54","slug":"spot-the-new-feature","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2010\/02\/23\/spot-the-new-feature\/","title":{"rendered":"Spot The New Feature"},"content":{"rendered":"<p style=\"text-align: left;\">It&#8217;s very minor. But what have I changed in this screenshot below?<br \/>\n<img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.positech.co.uk\/blog\/23rdfeb2010.jpg\" alt=\"\" \/><br \/>\nI&#8217;m supposed to be finalizing the new expansion. I&#8217;ll do more work on that tomorrow, but I&#8217;ve resigned myself to one more patch before I release it. I needed more weapon variety for them, and that meant code changes to the main game. Then I suddenly got a bit manic and obsessed about improving the graphics in all ways. Hence, 2 days were wasted trying to add shadows (I tried various methods but none of them look right, not without re-rendering every existing ship and a major re-write) and then a decent bloom effect. In the end, I junked all that code, because it didn&#8217;t get me anywhere.\u00a0 I&#8217;ve made 3 tiny changes today to some stuff which make the game look very slightly better. Overall, it all adds up methinks&#8230;.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s very minor. But what have I changed in this screenshot below? I&#8217;m supposed to be finalizing the new expansion. I&#8217;ll do more work on that tomorrow, but I&#8217;ve resigned myself to one more patch before I release it. I needed more weapon variety for them, and that meant code changes to the main game.<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Spot The New Feature<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2010\/02\/23\/spot-the-new-feature\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[105,4],"tags":[],"class_list":["post-567","post","type-post","status-publish","format-standard","hentry","category-gratuitous-space-battles","category-programming"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/567","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=567"}],"version-history":[{"count":2,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/567\/revisions"}],"predecessor-version":[{"id":569,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/567\/revisions\/569"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=567"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=567"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=567"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}