{"id":5558,"date":"2019-10-23T14:01:36","date_gmt":"2019-10-23T13:01:36","guid":{"rendered":"https:\/\/www.positech.co.uk\/cliffsblog\/?p=5558"},"modified":"2019-10-23T14:01:36","modified_gmt":"2019-10-23T13:01:36","slug":"ad-conversion-analytics","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2019\/10\/23\/ad-conversion-analytics\/","title":{"rendered":"Ad conversion analytics"},"content":{"rendered":"\n<p>So&#8230;. In the complete and utter absence of any interest from curators, youtubers, the traditional press, or platform\/store people to promote games these days&#8230; how is a struggling indie able to get any eyeballs on what they make? I guess its back to the wonderful world of adverts&#8230;<\/p>\n\n\n\n<p>So I have been running facebook ads for AGES, and have loads of stats, and recently decided to break out excel and go through some stats on how advertising spend to promote <a href=\"https:\/\/www.positech.co.uk\/productionline\">production line<\/a> stacks up against actually earning a profit. This stuff is extremely opaque, and because valve will not let devs have any kind of store page conversion tracking&#8230;we have to guess as to how our promotional efforts work :(<\/p>\n\n\n\n<p>So I have a big spreadsheet that tracks the following things on a daily basis:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Ad spend on that game for that day<\/li><\/ul>\n\n\n\n<ul class=\"wp-block-list\"><li>Raw steam revenue for that game (and its DLC) that day<\/li><\/ul>\n\n\n\n<ul class=\"wp-block-list\"><li>Estimated net revenue after valves cut, chargebacks, returns etc<\/li><\/ul>\n\n\n\n<ul class=\"wp-block-list\"><li>Profit for that day!<\/li><\/ul>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"791\" height=\"531\" src=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2019\/10\/crazy-chart.png\" alt=\"\" class=\"wp-image-5559\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2019\/10\/crazy-chart.png 791w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2019\/10\/crazy-chart-680x456.png 680w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2019\/10\/crazy-chart-768x516.png 768w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2019\/10\/crazy-chart-317x213.png 317w\" sizes=\"auto, (max-width: 791px) 100vw, 791px\" \/><\/figure>\n\n\n\n<p>So if I look at a nice selection of 48 days (not during discount sales) data, I can plot these against each other and then analyze them in various ways to see whether I am doing something sensible or not. To do this I am just comparing columns of data using the excel CORRELATE() function, and the results are thus:<\/p>\n\n\n\n<p>A raw correlation over those days of ad spend vs revenue gives this:<\/p>\n\n\n\n<p style=\"text-align:center\"><strong>Simple ad spend vs revenue correlation: 0.50<\/strong><\/p>\n\n\n\n<p> Thats positive, which is yay! showing that I *am* actually driving revenue (not mere eyeballs, which is obviously working&#8230;) from my ads.<\/p>\n\n\n\n<p>If I look at the correlation of ad revenue to profit I get:<\/p>\n\n\n\n<p style=\"text-align:center\"><strong>Simple ad spend vs profit correlation: 0.39<\/strong><\/p>\n\n\n\n<p> which is weaker but still good, implying more ad spend == more profit. However, this is pretty useless as a metric, because the impact of an ad is likely not instantaneous. Someone sees an ad, follows a link, then thinks &#8216;gee! what an awesome game! (they are 1950s sitcom schoolkids), and then they add it to their wishlist to remind themselves to buy it the next day, or some such effect&#8230; so really I should look at pairs of day spending against pairs of days profit, to iron that out giving me this result:<\/p>\n\n\n\n<p style=\"text-align:center\"><strong>rolling 2 day ad spend vs rolling 2 day profit: -0.32<\/strong><\/p>\n\n\n\n<p>Which is kind of wtf? If I go one steps further and average things over groups of 4 days I get this:<\/p>\n\n\n\n<p style=\"text-align:center\"><strong>rolling 4 day ad spend vs rolling 4 days profit: 0.92<\/strong><\/p>\n\n\n\n<p>Hmmmm. This is a positive result, but actually I wonder if I&#8217;m actually doing it wrong. After all.. if there is not much variety between the ad spend on a given day, or profit on a single day, then how can I really draw conclusions. I probably need to go on a financial analytics course or do a lot of reading to understand this.<\/p>\n\n\n\n<p>For example, if I do a correlation of a days ad spend, against the profit of that same day PLUS the 3 following days, I get a NEGATIVE correlation (only just) suggesting this is all bullshit :D<\/p>\n\n\n\n<p>What I really need is some way to assess what the correlation is, and revenue really attributable to ads is&#8230; <strong><em>given the level of confidence I can get from the level of volatility in my ad budget.<\/em><\/strong>.. or what I imagine is called &#8216;volatility adjusted correlation&#8217;?<\/p>\n\n\n\n<p>A bit of googling suggests this is called R squared, or &#8216;adjusted coefficient of determination) and on my rolling 4 day figure I get an <strong>RSQ of 0.84<\/strong>. I *think* this suggests that I can sensibly attribute 84% of the variation as being correlated, so effectively 84% of my profit each day is attributable to ads? Or is it that I can be 84% convinced that 92% of my profit is due to ads? In that case roughly 79% of my profits are ad-driven&#8230;?<\/p>\n\n\n\n<p>No wonder most devs are confused by this stuff&#8230; I need to go back to school.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So&#8230;. In the complete and utter absence of any interest from curators, youtubers, the traditional press, or platform\/store people to promote games these days&#8230; how is a struggling indie able to get any eyeballs on what they make? I guess its back to the wonderful world of adverts&#8230; So I have been running facebook ads<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Ad conversion analytics<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2019\/10\/23\/ad-conversion-analytics\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-5558","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/5558","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=5558"}],"version-history":[{"count":1,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/5558\/revisions"}],"predecessor-version":[{"id":5560,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/5558\/revisions\/5560"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=5558"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=5558"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=5558"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}