{"id":4053,"date":"2016-08-17T15:12:14","date_gmt":"2016-08-17T14:12:14","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=4053"},"modified":"2016-08-17T15:12:14","modified_gmt":"2016-08-17T14:12:14","slug":"shadowhand-update-plus-new-video","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2016\/08\/17\/shadowhand-update-plus-new-video\/","title":{"rendered":"Shadowhand update! (Plus new video)"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-4054\" src=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2016\/08\/logo_500.png\" alt=\"logo_500\" width=\"550\" height=\"312\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2016\/08\/logo_500.png 550w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2016\/08\/logo_500-317x180.png 317w\" sizes=\"auto, (max-width: 550px) 100vw, 550px\" \/><\/p>\n<p>So&#8230;. <a href=\"http:\/\/www.shadowhandgame.com\">ShadowHand<\/a> is getting closer to release. Ahoy there! Stand and Deliver! May I have the next dance? etc&#8230; Shadowhand is a game Positech(me!) is publishing, its a card-battling RPG\/Visual Novel\/Puzzle mashup thing with cool art and frighteningly addictive gameplay, focused around the dual identities of an aristocrat\/highwaywoman. I just recorded another video of me waffling whilst playing it. Sadly this one omits my amazing face due to a fuck up off dumb proportions, which I shall rectify in future. technology eh?<\/p>\n<p>First things first&#8230;here is me playing the current build of the game&#8230;<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/iQ_OoWPnk2I\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Publishing shadowhand is interesting because the way the game is being made means that a load of content goes in really quickly towards the end, which means I get cast in the traditional role of publisher which is to bite nails, have sleepless nights and send constant Skype messages to the developer saying &#8216;yes yes yes&#8230;but when the fuck will X be in the game???? when???&#8217;, which is what publishers always do while developers who are coding &#8216;under the hood&#8217; stuff think &#8216;For crying out loud, its all ready&#8230;it will all go in in a week once we finish this code thing&#8217;.<\/p>\n<p>I hate to break with tradition.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-4056\" src=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2016\/08\/characters.png\" alt=\"characters\" width=\"550\" height=\"279\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2016\/08\/characters.png 550w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2016\/08\/characters-317x161.png 317w\" sizes=\"auto, (max-width: 550px) 100vw, 550px\" \/><\/p>\n<p>In any case&#8230;I&#8217;m rather excited about shadowhand. I like the gameplay,. its just bite-sized enough for me to have a &#8216;quick&#8217; game without spending 20 minutes waiting for it to load or working out what I was up to, and yet it has enough complexity that it tickles my &#8216;hmmmm what to do next?&#8217; bone. Plus I really like the art style and sound effects in the game. I&#8217;ll be honest&#8230;the original plan was for shadowhand to be simpler, smaller, and released much earlier, but once we started playing around with the way RPG elements could work with a card game like this, we realised that it was potentially a bit of an indie hit, and well worth taking the extra time (and as publisher&#8230;money) to really polish it and deliver something really good.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-4058\" src=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2016\/08\/cards.png\" alt=\"cards\" width=\"550\" height=\"344\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2016\/08\/cards.png 550w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2016\/08\/cards-317x198.png 317w\" sizes=\"auto, (max-width: 550px) 100vw, 550px\" \/><\/p>\n<p>The last game positech published was <a href=\"http:\/\/www.bigpharmagame.com\">Big Pharma<\/a>, and that was a big hit, so I want to make sure the same time, care and attention is available for this game.\u00a0 I really enjoy making videos of it, so expect lots of these in the run up to release. Also remember we have a <a href=\"http:\/\/www.shadowhandgame.com\">website<\/a> and <a href=\"https:\/\/www.facebook.com\/Shadowhandgame\/\">facebook<\/a> page for it. yay.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So&#8230;. ShadowHand is getting closer to release. Ahoy there! Stand and Deliver! May I have the next dance? etc&#8230; Shadowhand is a game Positech(me!) is publishing, its a card-battling RPG\/Visual Novel\/Puzzle mashup thing with cool art and frighteningly addictive gameplay, focused around the dual identities of an aristocrat\/highwaywoman. I just recorded another video of me<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Shadowhand update! (Plus new video)<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2016\/08\/17\/shadowhand-update-plus-new-video\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[126],"tags":[],"class_list":["post-4053","post","type-post","status-publish","format-standard","hentry","category-shadowhand"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/4053","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=4053"}],"version-history":[{"count":4,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/4053\/revisions"}],"predecessor-version":[{"id":4060,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/4053\/revisions\/4060"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=4053"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=4053"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=4053"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}