{"id":3372,"date":"2015-05-13T16:04:17","date_gmt":"2015-05-13T15:04:17","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=3372"},"modified":"2015-05-13T16:04:17","modified_gmt":"2015-05-13T15:04:17","slug":"gratuitous-space-battles-2-version-1-30-is-go","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2015\/05\/13\/gratuitous-space-battles-2-version-1-30-is-go\/","title":{"rendered":"Gratuitous Space Battles 2 version 1.30 is GO!"},"content":{"rendered":"<p>Sooo&#8230;yet again we have an update to <a href=\"http:\/\/www.gratuitousspacebattles2.com\">Gratuitous Space Battles 2<\/a>. I wanted to get this one out the minute I realized I had found (and fixed!) a &#8216;disappearing designs&#8217; bug at long last. This also does some balancing and adds in a new mission and two new modules. here are the highlights&#8230;<br \/>\n1) Two new modules added: Repair Limpets and Refuel Limpets to support fighters mid-battle.<br \/>\n2) Fighters and gunships now correctly distributed amongst carrier modules when more than one is present, so launch faster.<br \/>\n3) Added another new mission: The Gamorlian Expanse.<br \/>\n4) Shield Disruption effects and radiation damage now have mid-battle text-feedback.<br \/>\n5) Fix for ship-design deletion bug when flipping back and forth into the editor and back.<\/p>\n<p>Soooo&#8230; as already demonstrated <a href=\"https:\/\/youtu.be\/CPJPlvWCBZk\">in this video<\/a>, we have 2 new weapons now&#8230;the refuel &amp; repair limpet launchers&#8230;<\/p>\n<p align=\"center\"><a href=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/repair.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-3373\" src=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/repair.png\" alt=\"repair\" width=\"433\" height=\"353\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/repair.png 433w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/repair-300x245.png 300w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/repair-317x258.png 317w\" sizes=\"auto, (max-width: 433px) 100vw, 433px\" \/><\/a><\/p>\n<p align=\"center\"><a href=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/refuel.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-3374\" src=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/refuel.png\" alt=\"refuel\" width=\"438\" height=\"354\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/refuel.png 438w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/refuel-300x242.png 300w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/refuel-317x256.png 317w\" sizes=\"auto, (max-width: 438px) 100vw, 438px\" \/><\/a><\/p>\n<p>And another new mission, so we have now added four since release&#8230;<\/p>\n<p><a href=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/scen.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-3375\" src=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/scen.jpg\" alt=\"scen\" width=\"550\" height=\"229\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/scen.jpg 550w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/scen-300x125.jpg 300w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/05\/scen-317x132.jpg 317w\" sizes=\"auto, (max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n<p>And there is a whole bunch of minor fixes, and balance tweaks. In earlier builds the &#8216;heavy shields&#8217; were basically a no-brainer, and hard to beat, but now high shield-penetration weapons have their downsides, and shield disruptors have been beefed up as a more viable strategy. Plus some better in-battle feedback makes it clearer how effective radiation and shield disruption damage is&#8230;<\/p>\n<p>Hope you like it! In the meantime, Tim has continued to blog about the awesomeness that is <a href=\"http:\/\/www.bigpharmagame.com\">big pharma<\/a> which you can see in the latest chunk of his whole-game playthrough&#8230;<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/qQ_Uk1b7mto?rel=0\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sooo&#8230;yet again we have an update to Gratuitous Space Battles 2. I wanted to get this one out the minute I realized I had found (and fixed!) a &#8216;disappearing designs&#8217; bug at long last. This also does some balancing and adds in a new mission and two new modules. here are the highlights&#8230; 1) Two<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Gratuitous Space Battles 2 version 1.30 is GO!<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2015\/05\/13\/gratuitous-space-battles-2-version-1-30-is-go\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[120,105,119],"tags":[],"class_list":["post-3372","post","type-post","status-publish","format-standard","hentry","category-big-pharma","category-gratuitous-space-battles","category-gsb2"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/3372","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=3372"}],"version-history":[{"count":2,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/3372\/revisions"}],"predecessor-version":[{"id":3377,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/3372\/revisions\/3377"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=3372"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=3372"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=3372"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}