{"id":3229,"date":"2015-02-11T14:48:35","date_gmt":"2015-02-11T14:48:35","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=3229"},"modified":"2015-02-11T14:48:35","modified_gmt":"2015-02-11T14:48:35","slug":"on-the-beta-version-of-the-gsb2-ship-visuals-editor","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2015\/02\/11\/on-the-beta-version-of-the-gsb2-ship-visuals-editor\/","title":{"rendered":"On the beta version of the GSB2 ship visuals editor"},"content":{"rendered":"<p>Sooo. this is a post about the feature in <a href=\"http:\/\/www.gratuitousspacebattles2.com\/index.html\">Gratuitous Space Battles 2<\/a> that lets you edit the design of your ships. The game is in beta now, and I&#8217;m getting people actually playing it properly, so I thought I&#8217;d talk a bit about this feature, and ask for some feedback.<\/p>\n<p>Personally, I think this is one of the coolest things about the whole game. It&#8217;s one thing to fight a battle with lots of cool looking ships in, but it&#8217;s another to actually design you own and then send them into battle. For the seven year old me who first saw Star Wars at the movies, this is a dream come true. I can spend a lot of time tweaking the position of a radar, or pipe or fin or spinning widget on a space battleship. That&#8217;s what life is all about.<\/p>\n<p>For those currently without the game here is a screenshot so we are on the same page:<\/p>\n<p><a href=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/02\/gui_ship.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-3225\" src=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/02\/gui_ship.png\" alt=\"gui_ship\" width=\"550\" height=\"309\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/02\/gui_ship.png 550w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/02\/gui_ship-300x169.png 300w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2015\/02\/gui_ship-317x178.png 317w\" sizes=\"auto, (max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n<p>What I&#8217;m asking for is some feedback about how you find the editor. I know it has it&#8217;s bugs. The composite creation stuff can lose Z-values, and I&#8217;ll fix that soon. I know people also want a snap to center feature, and type able values. I guess I&#8217;m wondering how people are using it. Are you using the mouse wheel and shirt\/ctrl to do the rotating and scaling? it&#8217;s TONS easier and faster. Are you using the arrow keys to nudge items a set amount around the screen? Do you mirror items one at a time or design half the ship then drag select and mirror them all?<\/p>\n<p>Do you think there are enough components? if not, what is missing? are you actually using the composite functionality much? I should point out today&#8217;s incoming patch fixes a lot of issues, such as hiding unavailable color-tint layers, and fixing the rotation speed of objects being represented wrong. It also fixes loses your design by hitting the &#8216;shouldn&#8217;t-be-there&#8217; main menu button. I know people would like to place components &#8216;under&#8217; the hull, which may be technically problematic, but I&#8217;ll have to investigate.<\/p>\n<p>I&#8217;m definitely looking forward to running a few &#8216;who can design the best ship&#8217; competitions once the game is released, and I also look forward to one day having some free time and getting a chance to really play with this feature a bit more myself. Also&#8230;modders will hopefully use it a lot :D. In the meantime, <a href=\"http:\/\/www.gratuitousspacebattles2.com\/register.html\">pre-order the game<\/a> to get access to the beta on PC right now&#8230;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sooo. this is a post about the feature in Gratuitous Space Battles 2 that lets you edit the design of your ships. The game is in beta now, and I&#8217;m getting people actually playing it properly, so I thought I&#8217;d talk a bit about this feature, and ask for some feedback. Personally, I think this<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; On the beta version of the GSB2 ship visuals editor<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2015\/02\/11\/on-the-beta-version-of-the-gsb2-ship-visuals-editor\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,105,119],"tags":[],"class_list":["post-3229","post","type-post","status-publish","format-standard","hentry","category-game-design","category-gratuitous-space-battles","category-gsb2"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/3229","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=3229"}],"version-history":[{"count":1,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/3229\/revisions"}],"predecessor-version":[{"id":3230,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/3229\/revisions\/3230"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=3229"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=3229"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=3229"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}