{"id":290,"date":"2009-07-26T15:27:19","date_gmt":"2009-07-26T15:27:19","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=290"},"modified":"2009-07-26T15:27:19","modified_gmt":"2009-07-26T15:27:19","slug":"much-better-deployment-ui-done","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/07\/26\/much-better-deployment-ui-done\/","title":{"rendered":"Much better deployment UI done"},"content":{"rendered":"<p>I&#8217;ve made good progress today and yesterday, despite distractions by Anno 1404, and being a bit ill. Here is a screen showing the new deployment layout. The UI needs polish, but this is how it looks.<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.positech.co.uk\/blog\/26thjuly2009.jpg\" alt=\"\" \/><\/p>\n<p>I&#8217;ve got proper selection and multiple ship AI-editing working now. This means you can drag select, or double click select (no shift-add select yet) a group of ships, and then add a new behaviour to them all (if the behavior exist, it doesn&#8217;t matter) remove a behaviour, or edit the parameters of existing ones. This means that rubbish copy+paste stuff is gone, and you can edit groups of ships as you would expect to, including selecting a whole bunch and moving them as a group. The icon with a + on it creates a new ship design in the editor. I&#8217;m aware that it looks like a health icon, and I intend to redo it&#8230; I&#8217;ll also move the &#8216;main menu&#8217; button to bottom left where it clearly belongs.<\/p>\n<p>Also, I&#8217;m reliably told that AI &#8216;behaviours&#8217; sounds weird, and programmy. Does &#8216;Orders&#8217; sound better? I suspect it does. It&#8217;s only a GUI change.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve made good progress today and yesterday, despite distractions by Anno 1404, and being a bit ill. Here is a screen showing the new deployment layout. The UI needs polish, but this is how it looks. I&#8217;ve got proper selection and multiple ship AI-editing working now. This means you can drag select, or double click<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Much better deployment UI done<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/07\/26\/much-better-deployment-ui-done\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,105],"tags":[],"class_list":["post-290","post","type-post","status-publish","format-standard","hentry","category-game-design","category-gratuitous-space-battles"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/290","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=290"}],"version-history":[{"count":0,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/290\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=290"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=290"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=290"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}