{"id":278,"date":"2009-07-08T12:15:20","date_gmt":"2009-07-08T12:15:20","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=278"},"modified":"2009-07-08T12:15:20","modified_gmt":"2009-07-08T12:15:20","slug":"wireframe-3d-render","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/07\/08\/wireframe-3d-render\/","title":{"rendered":"Wireframe\/ 3D render"},"content":{"rendered":"<p>The load times in GSB are very short. It&#8217;s one of my pet hates in big 3D games, and I never understand why they don&#8217;t put more effort into it. I remember spending days optimising the loading for &#8216;The Movies&#8217; at Lionhead.<\/p>\n<p>Anyway, regardless of that I&#8217;ve decided to stick in some fun 3D\/wireframe renders to the loadscreens for the game. Like this sort of thing:<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.positech.co.uk\/blog\/8thjuly2009.jpg\" alt=\"\" \/><\/p>\n<p style=\"text-align: left;\">One of the best things about 2D games is you can say to the 3D artist &#8220;go mad, I don&#8217;t care how many polys you use.&#8221; And he used lots :D<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The load times in GSB are very short. It&#8217;s one of my pet hates in big 3D games, and I never understand why they don&#8217;t put more effort into it. I remember spending days optimising the loading for &#8216;The Movies&#8217; at Lionhead. Anyway, regardless of that I&#8217;ve decided to stick in some fun 3D\/wireframe renders<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Wireframe\/ 3D render<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/07\/08\/wireframe-3d-render\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[105],"tags":[],"class_list":["post-278","post","type-post","status-publish","format-standard","hentry","category-gratuitous-space-battles"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/278","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=278"}],"version-history":[{"count":0,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/278\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=278"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=278"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=278"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}