{"id":2616,"date":"2013-10-31T09:11:27","date_gmt":"2013-10-31T09:11:27","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=2616"},"modified":"2013-10-31T09:11:27","modified_gmt":"2013-10-31T09:11:27","slug":"huge-redshirt-update","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2013\/10\/31\/huge-redshirt-update\/","title":{"rendered":"Huge Redshirt update!"},"content":{"rendered":"<p>We just updated redshirt with a galactic-ton of updates and improvements. Just re-download to get the new version, if you have already grabbed the pre-ordered beta from <a href=\"http:\/\/www.redshirtgame.com\/index.php?src=cliffski.com\">here<\/a>.<\/p>\n<p><a href=\"http:\/\/www.redshirtgame.com\/index.php?src=cliffski.com\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2507\" alt=\"redshirt_Logo_transparent_500width\" src=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2013\/08\/redshirt_Logo_transparent_500width.jpg\" width=\"500\" height=\"101\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2013\/08\/redshirt_Logo_transparent_500width.jpg 500w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2013\/08\/redshirt_Logo_transparent_500width-300x60.jpg 300w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2013\/08\/redshirt_Logo_transparent_500width-317x64.jpg 317w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>Here is the changelist:<\/p>\n<p>Redshirt Beta v0.7<\/p>\n<ul>\n<li>Now reduced to 160 days till the end of the game.<\/li>\n<li>NPCs now have a variable for how often they check Spacebook. This defines responsiveness to status updates\/wall posts\/private messages.<\/li>\n<li>NPCs will now check their Spacebook messages and sent friend requests more often!<\/li>\n<li>Spacebook flirting consequences fixed!<\/li>\n<li>How NPCs are feeling is now made more clear, especially after events\/work\/end of day.<\/li>\n<li>Higher likelihood of receiving a Spacebook message from NPCs.<\/li>\n<li>NPCs are no longer so hesitant about how many times they post about one person in a given day.<\/li>\n<li>Romantic partners feel neglected if you don\u2019t go on specifically romantic dates with them &#8212; they might message to let you know!<\/li>\n<li>Now possible to die from too many sickbay visits close together.<\/li>\n<li>NPCs get upset about one-way messaging the player.<\/li>\n<li>Fixed end-game screen.<\/li>\n<li>Station settings page on character creation &#8212; ability to define personality breakdown of NPCs (now have 5 fixed personality attributes in addition to previous 6 variable ones.) &#8212; personality attributes reflected on profile page.<\/li>\n<li>Ability to define how often away missions happen, and how overzealous the holodoctor is in monitoring your health. :)<\/li>\n<li>New NPC personality attribute: Bigotry affects:<\/li>\n<li>&#8212; applying for jobs if you\u2019re the wrong species.<\/li>\n<li>&#8212; all relationship adjustments are reduced by 75%.<\/li>\n<li>&#8212; liking a bigoted status means relationship minuses with friends of targeted species and other non-bigoted friends.<\/li>\n<li>&#8212; whether they accept your friend request.<\/li>\n<li>&#8212; how they feel about going to events with people of a different species, etc.<\/li>\n<li>New NPC personality attribute: Chattiness affects:<\/li>\n<li>&#8212; How likely they are to post statuses &amp; messages.<\/li>\n<li>New NPC personality attribute: Vanity affects:<\/li>\n<li>&#8212; Whether or not NPCs feel offended that they weren\u2019t invited out (only vain NPCs get upset now, no-one else.)<\/li>\n<li>New NPC personality attribute: Quirkiness affects:<\/li>\n<li>&#8212; How likely NPC is to do an event which they\u2019re not usually interested in.<\/li>\n<li>New NPC personality attribute: Fickleness affects:<\/li>\n<li>&#8212; Makes for a more extreme personality &#8212; adds modifiers to everything!<\/li>\n<li>&#8212; More likely to fall in love.<\/li>\n<li>NPCs have one interest which they are very unlikely to ever change.<\/li>\n<li>NPCs are now more likely to fall in love.<\/li>\n<li>Being more effective at work doesn\u2019t mean you get modifier to negative attributes!<\/li>\n<li>SHOP &amp; Inventory:<\/li>\n<li>&#8212; Fixed free repairs bug! Repairing items now actually costs money<\/li>\n<li>&#8212; Inventory arranged alphabetically.<\/li>\n<li>&#8212; Added \u2018repair all\u2019 button to inventory<\/li>\n<li>&#8212; FIXED BUG: Repairing item in SHOP doesn&#8217;t send you to top of SHOP.<\/li>\n<li>&#8212; Ability to recycle items for 10% of their value if used up, or for however much time is left before it expires.<\/li>\n<li>NPC rejecting an event invitation no longer gives two seperate hits to relationship.<\/li>\n<li>Dead NPCs no longer invited to events!<\/li>\n<li>Hurting someone you\u2019re friends with (insults, romantic infidelity etc) now adjusts relationship proportional to how strong the relationship used to be.<\/li>\n<li>Can now buy extra actions at any time of day.<\/li>\n<li>Raised total rank cap to 14 (7 career, 7 charisma)<\/li>\n<li>Fixed bug: new characters would sometimes accidentally share profiles with other characters.<\/li>\n<li>Ambassadors are now rank 15.<\/li>\n<li>Filled out all remaining content for random work shift occurrences.<\/li>\n<li>Aspiration window now shows the rewards for completing the aspiration.<\/li>\n<li>All Spacebook events are now listed in order of Action Points<\/li>\n<li>Fixed &#8216;yellow alert bug&#8217;<\/li>\n<li>Properly calculating interrelationships between invitees at events<\/li>\n<li>Ability to navigate through older Spacebook entries (link at bottom) &#8212; can also use left and right arrows<\/li>\n<li>\u2018Get in a relationship with\u2019 aspiration no longer gets triggered if you\u2019re in a relationship with someone with a shuttle ticket<\/li>\n<li>Fixed NPCs posting to someone\u2019s profile\/wall\/timeline<\/li>\n<li>Fixed bugs with switching recipient of a message while on message compose page.<\/li>\n<li>Buying SHOP items now takes up 1 action point.<\/li>\n<li>Visible SHOP Items and events are now limited by your current rank.<\/li>\n<li>Linked skill\/interest\/etc requirements from career tree window.<\/li>\n<li>Spacebook events\/work outcomes text now skippable.<\/li>\n<li>Being in a supervisor position adjusts relationship with the coworkers supervised.<\/li>\n<li>Playing as Asrion means extra unwanted attention from various characters.<\/li>\n<li>Being tagged in Spacebook status of any kind now properly adjusts relationship.<\/li>\n<li>First instance of \u2018What is this thing called love?\u2019 aspiration to be in a relationship with already-friended NPC.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>We just updated redshirt with a galactic-ton of updates and improvements. Just re-download to get the new version, if you have already grabbed the pre-ordered beta from here. Here is the changelist: Redshirt Beta v0.7 Now reduced to 160 days till the end of the game. NPCs now have a variable for how often they<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Huge Redshirt update!<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2013\/10\/31\/huge-redshirt-update\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[116],"tags":[],"class_list":["post-2616","post","type-post","status-publish","format-standard","hentry","category-redshirt"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/2616","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=2616"}],"version-history":[{"count":1,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/2616\/revisions"}],"predecessor-version":[{"id":2617,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/2616\/revisions\/2617"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=2616"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=2616"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=2616"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}