{"id":241,"date":"2009-05-10T21:06:56","date_gmt":"2009-05-10T21:06:56","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=241"},"modified":"2009-05-10T21:06:56","modified_gmt":"2009-05-10T21:06:56","slug":"optimum-range","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/05\/10\/optimum-range\/","title":{"rendered":"Optimum Range"},"content":{"rendered":"<p>I&#8217;ve been playing eve-online again for a few days, partly as research, partly because it&#8217;s l33t. Something that struck me was the insane complexity of the game. The sheer number of ship modules available is breathtaking, and this is a game that doesn&#8217;t revolve around them as much as GSB.<\/p>\n<p>The level of detail of the modules is also very high. A weapon in eve has a silly number of statistics associated with it. I quite like complex sim games, so it&#8217;s reassuring to see that there are so many people happy to play a game that has that much involvement.<\/p>\n<p>With this in mind, I&#8217;ve added one of my favorite space battle concepts, which is optimum range. For example, a cruiser beam-laser will have a range of 1200 meters, but an optimum range of 800 meters. The way I&#8217;m calculating it is to leave armor and shield penetration the same for the whole range, but damage done varies by 50%. So at range 0 damage is 50%, it scales up to 100% at range 800, then drops down to 50% at 1200 where it then drops to zero.<\/p>\n<p>Is that realistic? maybe to some extent, most weapons in real life have an optimum and max range. I know my bow does, although thats mainly a matter of accuracy rather than damage done. (getting hit by an arrow is bad news at any range).<\/p>\n<p>I think this will lead to much more intricate strategy, In theory, one fleet could sit at maximum range blasting away and doing X damage, out of range of their enemies guns. Closing to optimum range might deal more deadly blows, but would open you up to return fire.<\/p>\n<p>It also means that there is real gameplay advantage to keeping your distance a bit, which makes the game look nicer and less cluttered.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been playing eve-online again for a few days, partly as research, partly because it&#8217;s l33t. Something that struck me was the insane complexity of the game. The sheer number of ship modules available is breathtaking, and this is a game that doesn&#8217;t revolve around them as much as GSB. The level of detail of<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Optimum Range<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/05\/10\/optimum-range\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,105],"tags":[],"class_list":["post-241","post","type-post","status-publish","format-standard","hentry","category-game-design","category-gratuitous-space-battles"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/241","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=241"}],"version-history":[{"count":0,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/241\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=241"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=241"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=241"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}