{"id":2275,"date":"2013-04-12T18:15:11","date_gmt":"2013-04-12T17:15:11","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=2275"},"modified":"2013-04-12T18:15:11","modified_gmt":"2013-04-12T17:15:11","slug":"democracy-3s-minister-portraits","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2013\/04\/12\/democracy-3s-minister-portraits\/","title":{"rendered":"Democracy 3&#8217;s Minister portraits"},"content":{"rendered":"<p>Here are a bunch of close-to-final randomly generated minister portraits for Democracy 3. They are made up from a large number of layers, with a different image for each jacket, shirt, tie, eyes, glasses, hair, skin and so on&#8230; it makes for quite a complex image, but means I can vary the color of someones tie and shirt independently so I get tons and tons of variety. It really bugged me that I had such a limited choice of minister portraits for Democracy 2, because it made it really obvious how limited the game was in that area. I know it&#8217;s an indie game, but your chancellor shouldn&#8217;t use the same character sprite as you law and order minister right? :D<\/p>\n<p>I know I have gone totally overboard on the complexity of this part of the game. I bet 95% of the players will assume I got 50 portraits done and picked them randomly, which may have made more sense from a code POV, and an art-asset integration POV. Coding the layering system, and splitting up and processing all the art has taken probably 2 days, and I still have 7 more varieties of male minister suits to add&#8230; Obviously that&#8217;s plus the artist time, and admin of dealing with that.<\/p>\n<p><a href=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2013\/04\/ministers.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2276\" alt=\"ministers\" src=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2013\/04\/ministers.jpg\" width=\"500\" height=\"500\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2013\/04\/ministers.jpg 500w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2013\/04\/ministers-150x150.jpg 150w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2013\/04\/ministers-300x300.jpg 300w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2013\/04\/ministers-317x317.jpg 317w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>I do think they look pretty cool though, and I love randomly generated stuff, it has the rare ability to surprise the creator. The closeness to the original source artwork amuses me too. Occasionally I spot louise mench&#8217;s jawbone or george osbornes eyes here and there :D.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here are a bunch of close-to-final randomly generated minister portraits for Democracy 3. They are made up from a large number of layers, with a different image for each jacket, shirt, tie, eyes, glasses, hair, skin and so on&#8230; it makes for quite a complex image, but means I can vary the color of someones<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Democracy 3&#8217;s Minister portraits<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2013\/04\/12\/democracy-3s-minister-portraits\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[117],"tags":[],"class_list":["post-2275","post","type-post","status-publish","format-standard","hentry","category-democracy3"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/2275","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=2275"}],"version-history":[{"count":1,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/2275\/revisions"}],"predecessor-version":[{"id":2277,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/2275\/revisions\/2277"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=2275"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=2275"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=2275"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}