{"id":219,"date":"2009-03-31T10:34:41","date_gmt":"2009-03-31T10:34:41","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=219"},"modified":"2009-03-31T10:34:41","modified_gmt":"2009-03-31T10:34:41","slug":"turrets-in-and-working","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/03\/31\/turrets-in-and-working\/","title":{"rendered":"Turrets in and working"},"content":{"rendered":"<p>Here&#8217;s a screen shot of two of the &#8216;federation&#8217; ships with their turrets attached. I have decided to ignore 3d renders for the ship turrets on the design screen and just re-use the gfx from the actual in-game. I think that&#8217;s more consistent and it was only adding a needless 3D look to a defiantly 2D game anyway.<\/p>\n<p>One day I might be able to have designable ships where you can move cosmetic bits about, but because the sprites are actually 3D renders and use self-shadowing, that might be a bit problematic. Even placing turrets is pretty cool though.<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.positech.co.uk\/blog\/31stmarch.jpg\" alt=\"\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s a screen shot of two of the &#8216;federation&#8217; ships with their turrets attached. I have decided to ignore 3d renders for the ship turrets on the design screen and just re-use the gfx from the actual in-game. I think that&#8217;s more consistent and it was only adding a needless 3D look to a defiantly<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Turrets in and working<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/03\/31\/turrets-in-and-working\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[105],"tags":[],"class_list":["post-219","post","type-post","status-publish","format-standard","hentry","category-gratuitous-space-battles"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/219","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=219"}],"version-history":[{"count":0,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/219\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=219"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=219"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=219"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}