{"id":210,"date":"2009-03-17T11:12:30","date_gmt":"2009-03-17T11:12:30","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=210"},"modified":"2009-03-17T11:13:27","modified_gmt":"2009-03-17T11:13:27","slug":"alien-races","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/03\/17\/alien-races\/","title":{"rendered":"Alien races"},"content":{"rendered":"<p>I&#8217;m starting to get artwork for the second of four &#8216;fleets&#8217; for the game. What this means is that it&#8217;s time to organize in code and data which ship belongs to which species.<\/p>\n<p>Because this is a game about gratuitous space battles, I could go two ways:<\/p>\n<p>1) I could devise very tongue in cheek backstories for each race, I was thinking of maybe having a race of brutal aliens who are psychologically driven to violent warfare due to the number of apostrophes in their names etc.<\/p>\n<p>2) I could drop any pretence at giving a damn about backstory and call them generic names like &#8220;The Alliance&#8221; &#8220;The Rebels&#8221; &#8220;The Federation&#8221; &#8220;The Empire&#8221;. Etc.<\/p>\n<p>I&#8217;m also toying with the idea of a random space race name generator which names your four races on first install, so that you have different names to them from everyone else.<\/p>\n<p>Ho hum.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m starting to get artwork for the second of four &#8216;fleets&#8217; for the game. What this means is that it&#8217;s time to organize in code and data which ship belongs to which species. Because this is a game about gratuitous space battles, I could go two ways: 1) I could devise very tongue in cheek<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Alien races<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/03\/17\/alien-races\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,105],"tags":[],"class_list":["post-210","post","type-post","status-publish","format-standard","hentry","category-game-design","category-gratuitous-space-battles"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/210","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=210"}],"version-history":[{"count":0,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/210\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=210"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=210"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=210"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}