{"id":204,"date":"2009-03-04T11:30:37","date_gmt":"2009-03-04T11:30:37","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=204"},"modified":"2009-03-04T11:30:37","modified_gmt":"2009-03-04T11:30:37","slug":"damage-texture-and-particle-video-test","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/03\/04\/damage-texture-and-particle-video-test\/","title":{"rendered":"Damage texture and particle video test"},"content":{"rendered":"<p>This doesn;&#8217;t look as good as it will, and I&#8217;m nto happy with it, but I&#8217;m working on damages to ships today, and trying to get both reasonable damage texures (fail!) and nice particle effects for both moving and stationary damaged ships.<\/p>\n<p>Without ILMS budget this is hard. Also, this is primarily a test of the idea of capturing video and posting it to youtube for comment. Let me know your thoughts. I shrunk the window to 800&#215;600 so the capture was high quality and small filesize. Lots of stuff here is placeholder.<\/p>\n<p><object width=\"425\" height=\"344\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/js11NEYq4t0&#038;hl=en&#038;fs=1\"><\/param><param name=\"allowFullScreen\" value=\"true\"><\/param><param name=\"allowscriptaccess\" value=\"always\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/js11NEYq4t0&#038;hl=en&#038;fs=1\" type=\"application\/x-shockwave-flash\" allowscriptaccess=\"always\" allowfullscreen=\"true\" width=\"425\" height=\"344\"><\/embed><\/object><\/p>\n","protected":false},"excerpt":{"rendered":"<p>This doesn;&#8217;t look as good as it will, and I&#8217;m nto happy with it, but I&#8217;m working on damages to ships today, and trying to get both reasonable damage texures (fail!) and nice particle effects for both moving and stationary damaged ships. Without ILMS budget this is hard. Also, this is primarily a test of<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Damage texture and particle video test<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2009\/03\/04\/damage-texture-and-particle-video-test\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[105,4],"tags":[],"class_list":["post-204","post","type-post","status-publish","format-standard","hentry","category-gratuitous-space-battles","category-programming"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/204","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=204"}],"version-history":[{"count":0,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/204\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=204"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=204"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=204"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}