{"id":1679,"date":"2012-02-09T17:48:44","date_gmt":"2012-02-09T17:48:44","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=1679"},"modified":"2012-02-09T17:49:17","modified_gmt":"2012-02-09T17:49:17","slug":"gratuitous-manual-battles","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2012\/02\/09\/gratuitous-manual-battles\/","title":{"rendered":"Gratuitous Manual Battles"},"content":{"rendered":"<p>A lot of people really liked the manual for <a href=\"http:\/\/www.gratuitousspacebattles.com\">Gratuitous Space Battles<\/a>, and I&#8217;m conscious of this fact when working on the one for <a href=\"http:\/\/www.gratuitoustankbattles.com\">GTB<\/a>. As with all complex strategy games, there is a ton of stuff to tell the player, and they will likely want to reference it after playing for an hour or two, in order to look-up or clarify stuff. It&#8217;s also a good place to put stuff like lists of hotkeys, or unit stat comparisons, although I probably won&#8217;t be doing the latter.<\/p>\n<p>Some trendy designers would suggest that &#8216;a game that needs a manual is badly designed&#8217;. This is just silly. We don&#8217;t all want to play games as simple as Bejeweled, and sometimes, a separate reference manual is a good idea for a game that has real depth and a ton of features. I also like doing a manual because it means people can read how to play the game on their laptop, or a work PC, where maybe actually playing through a tutorial isn&#8217;t an option. Plus it means people who are really on the fence can read the manual before deciding to buy the game.<\/p>\n<p align=\"center\">\n<a href=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2012\/02\/manual.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-1680\" title=\"manual\" src=\"http:\/\/positech.co.uk\/cliffsblog\/wp-content\/uploads\/2012\/02\/manual.jpg\" alt=\"\" width=\"550\" height=\"378\" srcset=\"https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2012\/02\/manual.jpg 550w, https:\/\/www.positech.co.uk\/cliffsblog\/wp-content\/uploads\/2012\/02\/manual-300x206.jpg 300w\" sizes=\"auto, (max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n<p>The manual is maybe half done. It&#8217;s mostly all there, but it will need some more images, some proof-reading, spell checking, and a second pass for actual humour and flavour text to make it more in-keeping with the blackadderish spirit of the game design. I might change my typewriter font to make it more typerwriterish, a tradeoff between authenticity and legibility. I like the idea of a 1914 army document that never got updated during 200 years of war. maybe the army spent all it&#8217;s effort on making more deadly lasers and none on word processors?<\/p>\n<p>On the technical side, it looks like the server move went ok. Just quadruple checking it all before I turn off the old one. That still scares me&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A lot of people really liked the manual for Gratuitous Space Battles, and I&#8217;m conscious of this fact when working on the one for GTB. As with all complex strategy games, there is a ton of stuff to tell the player, and they will likely want to reference it after playing for an hour or<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Gratuitous Manual Battles<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2012\/02\/09\/gratuitous-manual-battles\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,114],"tags":[],"class_list":["post-1679","post","type-post","status-publish","format-standard","hentry","category-game-design","category-gratuitous-tank-battles"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/1679","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=1679"}],"version-history":[{"count":2,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/1679\/revisions"}],"predecessor-version":[{"id":1682,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/1679\/revisions\/1682"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=1679"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=1679"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=1679"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}