{"id":1241,"date":"2011-06-06T22:29:15","date_gmt":"2011-06-06T21:29:15","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=1241"},"modified":"2011-06-06T22:29:15","modified_gmt":"2011-06-06T21:29:15","slug":"lets-kill-the-cheap-and-begging-myth-right-now-ok","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2011\/06\/06\/lets-kill-the-cheap-and-begging-myth-right-now-ok\/","title":{"rendered":"Lets kill the cheap, and begging myth right now ok?"},"content":{"rendered":"<p>I just read about an indie games bundle where one of the main &#8216;selling points&#8217; of the bundles was that you can get six games for just $5.<\/p>\n<p>That sucks.<\/p>\n<p>The implication is that the games are worth a dollar each (or less!). I get the idea that people try and make an offer that you&#8217;d be mad to turn down, and for a limited time, as a one-off way to grab some press that you can&#8217;t get any other way, maybe there is some merit to that, but increasingly it seems to be the case that people think that charging more than $5 for a game is &#8216;cheeky&#8217; and that indie games should be $0-$5, and of course half of it goes to charity, but even if we get $0.01, we really thank you for your payment etc etc&#8230;<\/p>\n<p>Lets just get this out in the open right now:<\/p>\n<p>Indie means &#8216;independent&#8217;. It means you dont&#8217; work for a publisher that controls your output. It means self-funded, with total control. It does NOT mean *cheap* or *low budget* or *desperate* or *hobbyist*. Granted, there are a lot of hobbyist indie devs, but that doesn&#8217;t mean some indies don&#8217;t employ a bunch of people, have nice offices, spend tens or hundreds of thousands of dollars on development, produce high quality content, and you know what&#8230;. I think it&#8217;s perfectly reasonable for a lot of those indie games to sell big numbers, and *shock horror* for the developers to make some decent money without being made to feel like they are worse than osama bin laden.<\/p>\n<p>A lot of indies give me a funny look because I have an advertising budget, as though indies are not allowed to advertise, because we have to do &#8216;guerrilla marketing&#8217; or beg for coverage on hobbyist-blogs rather than run our business like anyone else. Some gamers flat out refuse to buy GSB because it&#8217;s more than $10, despite paying \u00a334.99 for &#8216;non-indie&#8217; games.<\/p>\n<p>I know quite a few indies that make very good money. Better than anyone I know with a mainstream games industry job. I know a lot of them who run their businesses extremely seriously. They shouldn&#8217;t be ashamed of having a successful business or feel &#8216;too corporate&#8217; because they have a marketing budget and use a PR firm. I can just see the howls of hatred and cries of &#8216;sell out&#8217; the minute minecraft pays for some adverts somewhere, or refers to notch as CEO.<\/p>\n<p>Most indies make no money. We get that. Lets not try to force all of them to stay tiny and huddled around a begging bowl though. There is nothing wrong with success, even in indie gaming :D<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I just read about an indie games bundle where one of the main &#8216;selling points&#8217; of the bundles was that you can get six games for just $5. That sucks. The implication is that the games are worth a dollar each (or less!). I get the idea that people try and make an offer that<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Lets kill the cheap, and begging myth right now ok?<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2011\/06\/06\/lets-kill-the-cheap-and-begging-myth-right-now-ok\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-1241","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/1241","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=1241"}],"version-history":[{"count":3,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/1241\/revisions"}],"predecessor-version":[{"id":1244,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/1241\/revisions\/1244"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=1241"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=1241"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=1241"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}