{"id":1048,"date":"2011-02-14T18:43:01","date_gmt":"2011-02-14T18:43:01","guid":{"rendered":"http:\/\/positech.co.uk\/cliffsblog\/?p=1048"},"modified":"2011-02-14T18:43:01","modified_gmt":"2011-02-14T18:43:01","slug":"gratuitous-space-battle-campaign-too-hard","status":"publish","type":"post","link":"https:\/\/www.positech.co.uk\/cliffsblog\/2011\/02\/14\/gratuitous-space-battle-campaign-too-hard\/","title":{"rendered":"Gratuitous Space Battle campaign too hard?"},"content":{"rendered":"<p>Hardcore GSB players, who have played 100+ challenges would say &#8220;no way&#8221; but to a lot of new and casual GSB players, who only played offline, the campaign can seem like a suicide mission. Here are some tips:<\/p>\n<p>1) Don&#8217;t rush to expand. You need to build up. Trying to take and hold a planet with 2 or 3 ships is futile. Think bigger.<\/p>\n<p>2) Don&#8217;t build slow moving tanks. You WILL need to retreat them at some point, and if they are too slow, you are toast.<\/p>\n<p>3) Make sensible choices as where to attack, based on your needs. You either need cash, or you need crew for your ships. Deciding which planet to take next is pretty vital.<\/p>\n<p>4) Keep an eye on loyalty. Loyalty acts as a multiplier for the income or other facilities on a planet. Taking a world is step 1, you MUST hold it for a period too, else it&#8217;s just a waste of lives and ammo.<\/p>\n<p>5) Hold the chokepoints, those places where hyperspace lines converge. Especially ones which have anomalies preventing certain ship types. These are your best barriers against enemy attack.<\/p>\n<p>If you are still getting crushed, feel free to edit how the campaign runs&#8230;<\/p>\n<p>Gratuitous Space Battles\/campaign\/data\/campaign_opt.ini lets you edit all this yummy stuff&#8230;<\/p>\n<p style=\"padding-left: 30px;\"><em>connected_fleet_multiplier = 0.5<br \/>\nloyalty_boost_per_turn = 0.05<br \/>\nloyalty_fall_per_turn = 0.15<br \/>\nthreat_fall_per_turn = 0.05<br \/>\nthreat_rise_per_turn = 0.11<br \/>\nenemy_attack_chance_multiplier = 1.0<br \/>\nfleet_garrison_loyalty_multiplier = 0.01<br \/>\nmax_fleet_garrison_loyalty = 0.20<br \/>\nno_attack_window = 6<br \/>\nno_attack_fadein = 8<br \/>\nno_attack_homeworld = 36<br \/>\nhomeworld_attack_fadein = 8<br \/>\nmax_ai_attacks_per_turn = 4<br \/>\nai_repair_low_rate = 0.1<br \/>\nai_repair_high_rate = 0.3<br \/>\nai_attack_spam_freeze = 6<br \/>\nai_homeworld_spam_freeze = 9<br \/>\nai_new_conquered_attack_freeze = 5<br \/>\nai_new_conquered_threat = 1.0<br \/>\nai_armsrace_fear_degrade = 0.05<br \/>\nai_armsrace_fleet_growth = 0.17<br \/>\nai_fleetsize_reduction = 0.04<br \/>\nai_armsrace_fear_spread_multiplier = 0.6<br \/>\nnewgame_credits_normal = 10000<br \/>\nnewgame_crew_normal = 450<br \/>\nnewgame_pilots_normal = 50<br \/>\nnewgame_credits_easy = 16000<br \/>\nnewgame_crew_easy = 600<br \/>\nnewgame_pilots_easy = 70<br \/>\nnewgame_credits_hard = 5000<br \/>\nnewgame_crew_hard = 300<br \/>\nnewgame_pilots_hard = 32<br \/>\nrepair_cost_multiplier = 0.5<br \/>\ndiff_game_length = 500<br \/>\ndiff_min_adjuster = 0.5<br \/>\ndiff_max_adjuster = 2.0<br \/>\nfutile_attacks_threshold = 0.4<br \/>\nai_repair_adjuster_easy = 0.5<br \/>\nai_repair_adjuster_hard = 1.5<br \/>\nnobattle_boredom_threshold = 10<br \/>\nemotion_consec_victories_cocky = 5<br \/>\nemotion_consec_defeats_depressed = 5<br \/>\nemotion_cocky_adjust = 1.3<br \/>\nemotion_depressed_adjust = 0.7<br \/>\nmaintenance_percentage_easy = 0.005<br \/>\nmaintenance_percentage_medium = 0.015<br \/>\nmaintenance_percentage_hard = 0.025<br \/>\nproximity_boost_multiplier = 0.9<br \/>\nfreshy_conquered_minfleet = 2000<br \/>\nfreshly_conquered_needs_defense = 6<br \/>\nfreshy_conquered_undefended_penalty = 0.09<br \/>\naifleet_replacement_limit = 24<br \/>\nai_max_fleet_size = 200000<br \/>\nabsolute_attack_freeze_max = 10<br \/>\nabsolute_freeze_reduction_after_conquest = -8<br \/>\nlostworld_attack_freeze_easy = 8<br \/>\nlostworld_attack_freeze_medium = 4<br \/>\nlostworld_attack_freeze_hard = 1<br \/>\nmax_fleet_growth = 4000<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hardcore GSB players, who have played 100+ challenges would say &#8220;no way&#8221; but to a lot of new and casual GSB players, who only played offline, the campaign can seem like a suicide mission. Here are some tips: 1) Don&#8217;t rush to expand. You need to build up. Trying to take and hold a planet<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Gratuitous Space Battle campaign too hard?<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/www.positech.co.uk\/cliffsblog\/2011\/02\/14\/gratuitous-space-battle-campaign-too-hard\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1048","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/1048","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/comments?post=1048"}],"version-history":[{"count":1,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/1048\/revisions"}],"predecessor-version":[{"id":1049,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/posts\/1048\/revisions\/1049"}],"wp:attachment":[{"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/media?parent=1048"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/categories?post=1048"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.positech.co.uk\/cliffsblog\/wp-json\/wp\/v2\/tags?post=1048"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}