I got with my savegame at a point I'm loosing constantly money. So I tried to find out why ...
The Expenses of the Financial Dept. was not very helpfull because it shows wrong values. I tried to reproduce with a clean new game (Tight Budget).
Because I did not build anything there are only costs for rent and power purchase:
So after the first hour it looks good. The rent (14 m x 63 m x 8 $/m²) of 7,056 $ has been added to the expenses. This value should keep constant as per 1 hour and should be constant at 169,344 $ per 24 hours. But it isn't:
The statistics shows the doubled rent of 14,112 $ per 1 hour. The same will happen with 24 hours statistics. At 0:00 everything looks good:
But one and two hours later it does not:
The 24 Hours statistic stays at 176k (14 m x 63 m x 8 $/m² x 25 h = 176,400) $:
In total the Financial Dept. Overview mentions a loss off 241K $. While starting with 1M $ this should result to an actual budget of ~ 758K - 760K $ but 942,018 $ are still available:
So the Financial Dept. statistics are not helpfull for stopping my company bleeding.
At that point I used some Excel to calculate the components price (did not manufacture a single piece on my own) and mentioned that all components together have had the same value as the Fair Price. But that's another story ...
Because the Income of the Financial Dept. does not include every income (e.g. refunds for demolished slots are missing) I think we will see an overhaul of this feature at a later time. So on my side this has low priority and maybe fixed when improving the financial reports.
Please check bugs are not already reported, or listed as a pending fix!
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