Suggestion: Labor Costs / Disputes

Ideas for gameplay improvements and changes. NOT bug reports!
Junior Line Worker
Junior Line Worker
Posts: 1
Joined: Sun Jul 02, 2017 10:15 pm

Suggestion: Labor Costs / Disputes

Postby red_philosophy » Sun Jul 02, 2017 10:42 pm


My suggestion is fairly simple -- a gameplay feature to represent labor costs. Right now labor appears to be static, but I think it would be more fun to see labor being a consistent issue. For instance, you could reduce the cost for labor by overwork, but you risk defects, strikes, or worse.

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