There is no Finland in the base game but I want to replicate the republic of Finland in the game as accurately as possible in the fiscal year 2013 and release it later as a [New Country].
Could someone help me clear me mind on what to do here to keep the respective tax rate percentage on tax policies at place while having a sensible minimum and maximum income from a tax and resulting in an believably authentic value.
I don't want to modify any of the game files as they are likely to be patched or something even though I tried to adjust the minincomes and maxincomes from tax policies in the policies.csv file. Ingame the tax incomes are of course quite messy in proportion to everything if done this way.
Concrete step by step instructions would be most useful to me and probably others in the whole modding community.
I have a feeling this requires some mathematics as well but I'm not looking for a math teacher.
Quick rundown of Finnish tax revenue
Income tax(Income Tax);
2012: 26 600,6 million €
2013: 27 658,9 million €
52.5% of total tax revenue
Income tax(Corporate Tax);
2012: 4 210,4 million €
2013: 4 770,4 million €
9.1% of total tax revenue
2012: 12 996,6 million €
2013: 14 027,9 million € (The VAT was increased from 23% to 24% at the start of the fiscal year 2013.)
26.6% of total tax revenue
Real estate tax(Property Tax);
2012: 1 277,6 million €
2013: 1 353,4 million €
2.6% of total tax revenue
Other taxes 6,2 % of total tax revenue
Social security contributions 3,1 % of total tax revenue
2012: 49 762,2 million €
2013: 52 681,5 million €
5,9 change between 2012 and 2013
100 % of total tax revenue