Joecairo wrote: - More props please! I'd love to see burnt-out buildings and vehicles, massive shell craters, hedges, bridges, roadsigns, water features, etc, etc. Also, a quicker way to place props would be great - maybe an option to autofill squares with a given prop type or types chosen by the map designer? Or an option to border every route with barbed wire / dragon's teeth automatically?
I agree, I'd like to add more, but it's an expensive business because a 3D artist has to model and render everything, and I'm no 3D artist, so I have to hire one. Hopefully at some point...
- My last suggestion involves challenges. As far as I can make out, when you post a challenge from the defensive side there's no way to save your turret designs with the map. If I'm wrong, could someone tell me how to do this? And if I'm not, I'm curious why this feature isn't in the game.
It's technically impossible to save out a defensive playback, which is why you don't save designs either (to avoid creating an even more complex matrix of game styles and modes). Playback doesn't work as defender because you have no guarantee when a defensive slot becomes vacant due to the previous turret being destroyed. In theory there could be a game mode where defense picks from scenario units, I just feared it may over-complicate things.